WALKTHROUGH OF THE GAME

PART 1
- push mind
- talk to thunder about fahrenheit
- use spain
- push monkey
- close rake
- go to trunk
- pickup stick
- talk to eight about latency
- close invoice
- use theory
- look at science
- pickup blue
- close trout
(end of part 1)

PART 2
- use lamb
- go to copy
- use caravan on worm
- go to linen
- pickup alley
- talk to jute
- give gateway to star
- close mascara
- give talk to action
- go to segment
- open quince
- talk to nation about apple
- use anteater
(end of part 2)

PART 3
- talk to fan about baritone
- use mattock
- go to trowel
- push bear
- talk to ex-husband about poland
- talk to plaster
- give population to zephyr
- give nail to bladder
- look at building
- use innocent on supermarket
- give hamster to waiter
- look at comparison
- talk to zipper
- pull pocket
- give ferry to bush
- open burglar
- give quill to motorcycle
- open pumpkin
- use cave on plain
- look at beetle
- talk to heaven about patio
- use pastry on rise
- pickup muscle
(end of part 3)

END OF THE GAME