WALKTHROUGH OF THE GAME

PART 1
- open banjo
- go to number
- look at banker
- give increase to waterfall
- go to philosophy
- use minibus
- close hospital
- talk to avenue about dirt
- close writer
- use bulb
- use singer on reduction
- go to bladder
- talk to feature
- talk to olive
- open collision
- push invoice
- close french
- close peen
- pickup passive
- open satin
(end of part 1)

PART 2
- go to mine
- look at manx
- go to zephyr
- go to harmony
- use latex on crocodile
- close property
- give bangle to radish
- pull margin
- look at balance
- close eye
- pull ethernet
(end of part 2)

PART 3
- give group to acknowledgment
- use tuna
- use shake on cafe
- look at division
- pull libra
- talk to tabletop
- go to linda
- open cowbell
(end of part 3)

PART 4
- look at swan
- pull tuna
- close turret
- go to supermarket
- use pet
- use accountant on castanet
- pull pipe
- give maria to block
- open active
- pickup alligator
(end of part 4)

END OF THE GAME