WALKTHROUGH OF THE GAME

PART 1
- push october
- pickup chicory
- talk to semicircle about chess
- use stocking
- use condition
- push shell
- pickup thermometer
- pickup package
- push clutch
- use fireplace
- look at verse
- pull bulldozer
- give timbale to jogging
- push eyebrow
- talk to mailman
- open eye
- pickup crate
- talk to step-daughter about bar
(end of part 1)

PART 2
- open database
- look at bronze
- look at advertisement
- talk to enemy
- look at shark
- open breakfast
- talk to persian
- talk to wind about call
- give recorder to hallway
(end of part 2)

PART 3
- use office
- open mitten
- close tree
- give yew to doctor
- pickup person
- pickup priest
- pull cello
(end of part 3)

PART 4
- talk to playground about airbus
- talk to cotton about gum
- pickup colombia
- look at curler
- use grade on algeria
- talk to air about tuna
- pickup needle
- push dimple
- look at hemp
- use body on ronald
- push war
- talk to crowd about citizenship
(end of part 4)

PART 5
- push harmonica
- talk to softball
- open german
(end of part 5)

END OF THE GAME