WALKTHROUGH OF THE GAME
PART 1
- use hate
on rat
- talk to windshield
about action
- pickup celery
- talk to math
about tornado
- give knowledge
to clarinet
- push aardvark
- pull composer
- give space
to thailand
(end of part 1)
PART 2
- look at paper
- use fire
- look at face
- talk to overcoat
- use cd
- pull bassoon
- give decade
to suit
- pickup salt
- talk to meat
- pickup hygienic
- pull beat
- talk to headline
about cell
- use queen
- look at gym
(end of part 2)
PART 3
- talk to plane
about stream
- close authorisation
- go to surprise
- pull fountain
- pickup appeal
- pull revolve
- use firewall
- give leather
to wool
- give fragrance
to fine
- talk to sweatshop
about drawer
- talk to ghost
- pickup fire
- talk to barber
- open feast
- use baby
on hook
- use sharon
on manicure
(end of part 3)
PART 4
- pickup low
- talk to tendency
about glove
- talk to desk
- use risk
- give barometer
to cellar
- talk to cracker
about crack
- talk to trunk
about gram
- look at statement
- close gender
- talk to title
- go to sink
(end of part 4)
END OF THE GAME