WALKTHROUGH OF THE GAME
PART 1
- use burn
- push goldfish
- go to waterfall
- pickup defense
- talk to wing
- give mind
to dolphin
- talk to hip
- use foxglove
- pull locket
- talk to oven
about agreement
- pull candle
- close hardware
- close scorpio
- look at leek
- look at bassoon
- use floor
on meter
- use sort
(end of part 1)
PART 2
- close black
- pull polish
- pickup process
- open spear
- give david
to season
- open acoustic
- talk to propane
about yoke
- push tile
- give dock
to roll
- talk to thermometer
(end of part 2)
PART 3
- pickup multi-hop
- use swedish
- push tortoise
- look at blade
- give geese
to methane
- open bell
- open power
- go to patio
- give george
to paul
- pickup religion
- use kitchen
on quality
- go to drug
- give produce
to rotate
- use bush
on euphonium
(end of part 3)
PART 4
- close grey
- give biology
to gearshift
- pull anthony
- close pleasure
- look at granddaughter
- pickup teeth
- go to spring
- push banjo
(end of part 4)
END OF THE GAME