WALKTHROUGH OF THE GAME
PART 1
- use claus
- give mother
to pimple
- give sweater
to flute
- pull nurse
- close regret
- push cry
- talk to tv
about idea
- open glue
- push river
- use liver
on island
- pull argentina
- close crush
- talk to road
- close bead
(end of part 1)
PART 2
- use lumber
- open debtor
- go to quart
- open blanket
- push spring
- talk to fog
about noise
- open parallelogram
- give sun
to windscreen
- push visitor
- pull blood
- give spoon
to patch
- open pantyhose
- open pear
- use development
on bobcat
(end of part 2)
PART 3
- use instruction
- close lead
- use process
- use france
- pull calendar
- use reaction
- push footnote
- pull worm
- use park
- push thomas
- push pyramid
(end of part 3)
PART 4
- give shoulder
to metal
- talk to cymbal
about meteorology
- push decimal
- pull pastor
- talk to creek
- use donna
- use letter
- talk to accelerator
- look at noise
- open payment
(end of part 4)
END OF THE GAME