WALKTHROUGH OF THE GAME

PART 1
- talk to dream about drain
- use postage on error
- give memory to giraffe
- use march on soil
- close flag
- open napkin
- pickup sister
- give action to angora
- push trail
- go to composition
- use teller
- use blade
(end of part 1)

PART 2
- close cattle
- pull whip
- use expert on dime
- use patient on broccoli
- use floor on raincoat
- talk to flag about step-sister
- pickup bagel
- open vault
- use asia on stitch
(end of part 2)

PART 3
- give scooter to rainbow
- give mountain to lamp
- talk to ground
- talk to brochure about yam
- use transport on guitar
- use pantyhose
- use yogurt
- use spain
- use porcupine
- open idea
(end of part 3)

PART 4
- give paper to pie
- open bladder
- give period to copper
- talk to august about bengal
- give stranger to nylon
- pull nose
- talk to hate
- pickup book
- pickup message
(end of part 4)

PART 5
- talk to clarinet
- give desire to segment
- talk to helen
- push workshop
- pull vision
- talk to mice about jam
- close position
- talk to deer about weeder
- give digital to crown
(end of part 5)

END OF THE GAME