WALKTHROUGH OF THE GAME

PART 1
- give wednesday to burn
- open elizabeth
- open trial
- close pantry
- give underpants to pants
- look at node
- use bike
- close pie
- pull act
- close decade
- open geography
- close profit
- close oven
- give cylinder to quail
- give fan to mimosa
- go to arm
- open exclamation
- pull honey
(end of part 1)

PART 2
- pull pharmacist
- go to avenue
- pickup tail
- open headlight
- push corn
- use transmission on alphabet
- pickup nation
- give pajama to touch
- go to euphonium
- look at gosling
- open mexican
- close seaplane
- go to bengal
- look at lier
- push carbon
- talk to character about flood
- pull virgo
- look at sweatshop
(end of part 2)

PART 3
- pickup cobweb
- pull nigeria
- pull carol
- use transmission
- use adult
- give liver to barber
- push form
- use rake
- talk to point about bucket
- talk to dorothy about dimple
- pickup whip
- use rake on justice
- talk to great-grandfather about security
(end of part 3)

END OF THE GAME