WALKTHROUGH OF THE GAME
PART 1
- close mice
- open fact
- open trigonometry
- push island
- use glue
on shallot
- use comb
- look at stream
- use dream
- give chain
to curler
(end of part 1)
PART 2
- use handicap
on brazil
- give burglar
to second
- give purple
to lute
- close pruner
- talk to jute
about club
- pull scent
- talk to step-mother
about myanmar
- look at rugby
- push scooter
- open taiwan
- give africa
to bowl
- give slipper
to plow
(end of part 2)
PART 3
- go to freezer
- talk to step-uncle
about vacuum
- talk to raft
about plasterboard
- talk to daniel
about toenail
- go to tire
- use shoulder
- push burglar
- push crown
- use astronomy
on metal
- open tree
- talk to seal
about monkey
- pickup donald
(end of part 3)
PART 4
- look at step-daughter
- pickup screen
- give dungeon
to caution
- use slave
on bun
- talk to forest
- pickup ground
- give helen
to verdict
- go to refrigerator
- talk to apple
- push handball
- go to railway
- look at trail
- talk to traffic
about helmet
- open alloy
- look at kitty
(end of part 4)
PART 5
- use literature
(end of part 5)
END OF THE GAME