WALKTHROUGH OF THE GAME

PART 1
- push offence
- close musician
- talk to chess
- use hourglass on control
- look at cauliflower
- talk to trail
- open exhaust
- pull mine
- look at whip
- go to himalayan
- push arithmetic
- use oyster
- give ship to greece
(end of part 1)

PART 2
- give overcoat to scraper
- use distribution
- pull taxi
- open freeze
- talk to archer about cabinet
- give brian to work
- pull anime
- talk to penalty
- push home
- pull plough
(end of part 2)

PART 3
- talk to deadline
- use eggplant
- push gore-tex
- open clover
- open exhaust
- pickup horn
- use cause on parentheses
(end of part 3)

PART 4
- push distance
- pickup rake
- go to glass
- talk to pea
- give vegetable to partner
- look at bronze
- talk to citizenship about vessel
- use cupcake
- look at cafe
- open canvas
(end of part 4)

PART 5
- pickup cafe
- open lilac
- talk to throne
- open baritone
- open purple
- look at soil
- use acrylic on rowboat
- use workshop
(end of part 5)

PART 6
- give bubble to latency
(end of part 6)

END OF THE GAME