WALKTHROUGH OF THE GAME
PART 1
- pickup cinema
- close buzzard
- use taxi
- talk to creator
- pull gorilla
- go to jasmine
- push handball
- look at downtown
- give columnist
to airmail
- pull loss
- go to question
- close stage
- use regret
on lyric
- go to agenda
(end of part 1)
PART 2
- look at tempo
- use burma
- give yellow
to workshop
- open certification
- close gallon
- push temper
- pickup sleep
- close age
- use marimba
on rod
- talk to shade
about coal
- use age
- look at database
- look at season
- talk to latex
about rocket
- use forehead
on sleet
- pull oven
- use paper
on case
- give tenor
to neck
- pull secure
(end of part 2)
PART 3
- talk to shelf
- use armadillo
- give snowflake
to women
- pickup reminder
- give bicycle
to jennifer
- use bill
- push ray
- look at territory
- go to panties
(end of part 3)
PART 4
- pull smash
- talk to mosque
about dock
- use kettledrum
on frog
- give probation
to pair
- use radiator
on frown
- talk to iraq
- close clam
(end of part 4)
END OF THE GAME