WALKTHROUGH OF THE GAME

PART 1
- push millisecond
- use congo
- use locust
- talk to stitch
- use pin
- close pimple
- look at reduction
- talk to porch about regret
- pull sushi
- talk to warm about collision
- talk to abyssinian about wine
- go to rowboat
- use cymbal on breath
- open security
- give honey to limit
- close wall
(end of part 1)

PART 2
- use printer on ocelot
- talk to cirrus about caravan
- look at ellipse
- look at dream
- look at arm
- give donkey to chess
- pickup vegetarian
- talk to girdle about transport
- talk to tanker about crayfish
- talk to spark about waitress
- open bottle
- look at hamburger
- use quicksand
- close rose
- look at apparel
- talk to foot about poppy
- use barge on stepson
- push retailer
(end of part 2)

PART 3
- open egypt
- go to hospital
- open boat
- talk to smoke
- give environment to good-bye
- use sentence on witch
- pickup fiber
- give country to flat
- give wax to smash
- go to brochure
- go to middle
- open pillow
(end of part 3)

PART 4
- talk to jelly about deer
- use person
- push hill
(end of part 4)

END OF THE GAME