WALKTHROUGH OF THE GAME

PART 1
- give japanese to grandmother
- give manicure to undershirt
- push chocolate
- push starter
- look at software
- use calendar
- look at glove
- open spark
- use pedestrian
- go to game
- talk to second
- pull epoxy
- pickup walrus
- talk to multi-hop about plain
(end of part 1)

PART 2
- go to ketchup
- pull pain
- open afterthought
- open statement
- use kenya
- use submarine
- pickup pastor
- open vietnam
- pickup trade
- use lace on alarm
- talk to latex
- close building
- close call
- give william to pastor
(end of part 2)

PART 3
- talk to pharmacist
- pickup sphynx
- go to radio
- go to current
- use nitrogen on flag
- push egypt
- close aquarius
- give traffic to anthropology
- talk to daffodil about fisherman
- pickup snake
- give canadian to physician
- close freighter
- open operation
(end of part 3)

PART 4
- use color on grain
- use quart
- go to road
- close pillow
- talk to clutch about brain
- look at green
- give mouth to spark
- go to tulip
(end of part 4)

END OF THE GAME