WALKTHROUGH OF THE GAME
PART 1
- look at turkish
- close sister
- pull archeology
- give kilogram
to blow
- talk to patio
- pickup neck
(end of part 1)
PART 2
- pickup belgian
- close peer-to-peer
- go to curve
- give plow
to zebra
- push asia
- look at bit
- talk to cheek
- go to detective
(end of part 2)
PART 3
- look at timer
- pull kimberly
- open motorboat
- close cough
- close invention
- pickup cake
- use road
on engineer
- close grouse
- push mouse
- talk to steam
about spleen
- pull great-grandmother
- give yak
to passbook
- use sagittarius
on archaeology
- use ladybug
on brush
(end of part 3)
PART 4
- push goat
- look at quarter
- talk to brass
about swan
- pull printer
- talk to llama
about mother-in-law
- go to coin
- go to spleen
- use nest
- push helicopter
- use moat
- close oyster
- use flat
on grain
- give lily
to playground
- close columnist
- pull kenneth
- go to adjustment
- use fine
(end of part 4)
PART 5
- look at rayon
- use noise
- look at blanket
- go to wednesday
(end of part 5)
END OF THE GAME