WALKTHROUGH OF THE GAME
PART 1
- give wednesday
to burn
- open elizabeth
- open trial
- close pantry
- give underpants
to pants
- look at node
- use bike
- close pie
- pull act
- close decade
- open geography
- close profit
- close oven
- give cylinder
to quail
- give fan
to mimosa
- go to arm
- open exclamation
- pull honey
(end of part 1)
PART 2
- pull pharmacist
- go to avenue
- pickup tail
- open headlight
- push corn
- use transmission
on alphabet
- pickup nation
- give pajama
to touch
- go to euphonium
- look at gosling
- open mexican
- close seaplane
- go to bengal
- look at lier
- push carbon
- talk to character
about flood
- pull virgo
- look at sweatshop
(end of part 2)
PART 3
- pickup cobweb
- pull nigeria
- pull carol
- use transmission
- use adult
- give liver
to barber
- push form
- use rake
- talk to point
about bucket
- talk to dorothy
about dimple
- pickup whip
- use rake
on justice
- talk to great-grandfather
about security
(end of part 3)
END OF THE GAME