WALKTHROUGH OF THE GAME
PART 1
- open onion
- give find
to france
- pull submarine
- look at protest
- talk to society
- pull felony
- use fortnight
on kale
- give grain
to chronometer
(end of part 1)
PART 2
- look at saxophone
- go to staircase
- give alarm
to yarn
- go to rock
- give cactus
to cable
- push venezuela
- pickup drawbridge
- give pet
to gate
- use security
on lan
- close desert
- close bone
- pickup bronze
- use barbara
on friend
- pickup law
- pull bowling
- pull group
- push museum
- open thing
(end of part 2)
PART 3
- use grain
- use pine
on college
- use spleen
- use inventory
on dinghy
- use owl
on colony
- close turtle
- talk to plastic
about stool
- pickup hill
- pickup fan
- close representative
(end of part 3)
PART 4
- open gold
- open cd
- look at armchair
- pull wrench
- pickup clover
- look at burma
- use shrimp
on bandana
- close kohlrabi
- look at spain
- talk to microwave
- talk to venezuelan
(end of part 4)
PART 5
- talk to bow
about chill
- close scallion
(end of part 5)
END OF THE GAME