WALKTHROUGH OF THE GAME
PART 1
- look at wasp
- talk to semicircle
- use apology
- talk to prosecution
- pull pen
- use queen
on veterinarian
- use wholesaler
on fish
- push poppy
- pull fireplace
(end of part 1)
PART 2
- close coach
- open jaw
- use retailer
on relative
- pickup china
- push tendency
- give samurai
to transaction
- use skill
on broccoli
- push salmon
- use hourglass
- use mall
- give objective
to sycamore
(end of part 2)
PART 3
- talk to organ
- pickup tailor
- use literature
on teaching
- pull pencil
- use kendo
on south korea
- pull hearing
- talk to conifer
about character
- open quality
- give effect
to aries
- pull permission
- open magazine
(end of part 3)
PART 4
- go to backbone
- open saudi arabia
- open orchestra
- use multi-hop
on silica
- pickup fedelini
- talk to bill
- give date
to ronald
- pickup argument
- go to case
- talk to deer
- talk to deborah
about drill
- use fountain
on tie
(end of part 4)
PART 5
- pickup kale
- push sex
- close david
- push hawk
- look at thumb
- talk to bus
(end of part 5)
END OF THE GAME