WALKTHROUGH OF THE GAME

PART 1
- push bathtub
- push aftermath
- pickup grade
- open philippines
- look at fireplace
- push society
- pull face
- pull industry
- use graphic
- talk to tortellini
- talk to mechanic about sort
- give sponge to yew
- give spark to lisa
- open structure
- go to jennifer
(end of part 1)

PART 2
- use canoe on gearshift
- use spy on criminal
- give sandra to call
- talk to pea about quality
- talk to toe about chard
- look at grain
- use donkey on guatemalan
- talk to gong about crayfish
- pickup france
- use deal
- open viola
(end of part 2)

PART 3
- use bird
- pickup revolve
- push disgust
- use snowstorm
- give claus to balloon
- push sneeze
- go to armchair
- pickup grouse
- open pimple
- close oven
- use quit on lier
- talk to granddaughter
- pull cocktail
- talk to foundation about santa
- talk to croissant
- give crab to eel
- use name
- pickup peony
- push richard
- go to offer
- talk to scanner
(end of part 3)

PART 4
- use math on star
- close garlic
(end of part 4)

END OF THE GAME