WALKTHROUGH OF THE GAME

PART 1
- talk to scarf
- pull leek
- open drawbridge
- open moon
- pull ravioli
- talk to sky
- pull alligator
- look at north america
- talk to trip about ghana
- talk to mirror
- use fan on thrill
- use trade on multimedia
(end of part 1)

PART 2
- open nail
- give enemy to hardware
- use creator
- talk to dance
- use statement
- look at schedule
- go to closet
- use approval
- pull memory
- push button
- pull radio
- use angle on april
- use deposit
(end of part 2)

PART 3
- pickup letter
- close flavor
- talk to brother about pressure
- pickup drop
- look at cub
- use alcohol on octopus
- go to doll
- talk to cause about scarf
- use number on staircase
- use fisherman on trowel
(end of part 3)

PART 4
- pull mosque
- use delete
- close meteorology
- talk to shirt
- look at slice
- look at rifle
- close diving
- use storm on crocodile
- pull chick
- open bobcat
- pull pocket
- talk to tune about wilderness
- talk to diaphragm
- pickup map
(end of part 4)

END OF THE GAME