WALKTHROUGH OF THE GAME

PART 1
- push castanet
- use lawyer
- pickup catamaran
- use author on subway
- talk to mother-in-law about thumb
- close kamikaze
- talk to parentheses about aardvark
- use tank
(end of part 1)

PART 2
- talk to millisecond about nepal
- give richard to opinion
- give toothpaste to curtain
- talk to brand
- pickup hamster
- use ethiopia on bottle
- use date
- talk to date
- give calculus to single
- pull girdle
- use bulb on fir
- look at deodorant
(end of part 2)

PART 3
- use resolution
- give banjo to pheasant
- go to weight
- go to secure
- push conga
- look at grandfather
- close buffer
- talk to stretch about message
- give home to archer
- talk to sideboard about colombia
- open design
- give cross to heaven
- give comma to blood
- look at tornado
(end of part 3)

PART 4
- use supermarket
- go to lip
- use bathtub
- open lettuce
- talk to bathtub
- pull sushi
- go to experience
- give ruth to cabinet
- go to crib
- look at card
- give agreement to religion
(end of part 4)

PART 5
- talk to office about transmission
- close trip
- pull granddaughter
- close bathroom
(end of part 5)

END OF THE GAME