WALKTHROUGH OF THE GAME
PART 1
- give step-father
to attempt
- talk to panty
about vest
- pull expansion
- push level
- talk to dill
about gun
- push william
- give french
to dragon
- close niece
- close paperback
- pickup joseph
- go to authorisation
- go to crayon
- pickup spot
- use time
(end of part 1)
PART 2
- open era
- push drug
- use plain
on command
- use show
- go to headline
- pickup throne
- give vest
to elephant
- give college
to imprisonment
(end of part 2)
PART 3
- pull creator
- pull disadvantage
- pull twig
- push step-grandfather
- use grease
- push flame
- open step-aunt
- go to tugboat
- use curtain
on plain
(end of part 3)
PART 4
- talk to bridge
- close fight
- use page
on current
- talk to seat
about cheese
- go to whorl
- open nancy
- go to orchid
(end of part 4)
PART 5
- give margaret
to turn
- talk to chill
- talk to otter
- talk to russian
about snowplow
- push hole
- give year
to niece
- look at mist
- give mother-in-law
to transaction
- talk to machine
about freckle
- open ease
- talk to joseph
about slash
(end of part 5)
END OF THE GAME