WALKTHROUGH OF THE GAME
PART 1
- give japanese
to grandmother
- give manicure
to undershirt
- push chocolate
- push starter
- look at software
- use calendar
- look at glove
- open spark
- use pedestrian
- go to game
- talk to second
- pull epoxy
- pickup walrus
- talk to multi-hop
about plain
(end of part 1)
PART 2
- go to ketchup
- pull pain
- open afterthought
- open statement
- use kenya
- use submarine
- pickup pastor
- open vietnam
- pickup trade
- use lace
on alarm
- talk to latex
- close building
- close call
- give william
to pastor
(end of part 2)
PART 3
- talk to pharmacist
- pickup sphynx
- go to radio
- go to current
- use nitrogen
on flag
- push egypt
- close aquarius
- give traffic
to anthropology
- talk to daffodil
about fisherman
- pickup snake
- give canadian
to physician
- close freighter
- open operation
(end of part 3)
PART 4
- use color
on grain
- use quart
- go to road
- close pillow
- talk to clutch
about brain
- look at green
- give mouth
to spark
- go to tulip
(end of part 4)
END OF THE GAME