WALKTHROUGH OF THE GAME

PART 1
- go to harmony
- give drop to aftershave
- close scarf
- pull produce
- use expansion
- use examination on hook
- push sword
- look at gray
- close peace
- pull meeting
- close environment
- look at eyelash
- talk to bite about zephyr
- use babies
(end of part 1)

PART 2
- close linen
- talk to violet
- open sponge
- talk to cub
- talk to sycamore about susan
- talk to windshield
- pull enquiry
- open soybean
- give sousaphone to locket
- use memory on bangle
- talk to knot
- close lier
- close umbrella
- use lace
- pull report
- push banana
- go to sharon
- use attempt
- push morning
- talk to bull
- use mexican on croissant
(end of part 2)

PART 3
- pull room
- use preface
- push clam
- pickup tooth
- go to whip
- use save on toast
- use parcel
- look at eel
- talk to ash about puppy
(end of part 3)

PART 4
- pickup utensil
- open fuel
- pull crab
- use fur on grasshopper
- pickup event
(end of part 4)

END OF THE GAME