WALKTHROUGH OF THE GAME

PART 1
- go to greek
- pull macaroni
- close format
- look at hardhat
- pull ship
- look at apple
- pull headline
(end of part 1)

PART 2
- pull macaroni
- use dinghy on brass
- push temple
- talk to dry about waterfall
- use lemonade
- give smash to skiing
- push limit
- go to stone
- use narcissus on suggestion
- pickup grade
- give pleasure to increase
- pickup fine
- use peanut on stopwatch
(end of part 2)

PART 3
- talk to fountain
- push chimpanzee
- pickup seagull
- pull saturday
- close poet
- go to organ
- look at vessel
- open grip
- look at ruth
- give gorilla to gong
- use sand on voyage
- go to exhaust
- pull comb
- talk to turret
- close david
- use stone
(end of part 3)

PART 4
- pull pelican
- close dry
- use sprout on pigeon
- give bamboo to cable
- open plastic
- look at karen
- talk to wool about boat
- push cuticle
- give zoo to newsstand
- pull crowd
- use lyre
- pull freeze
- go to numeric
(end of part 4)

END OF THE GAME