WALKTHROUGH OF THE GAME

PART 1
- pull door
- talk to india about pond
- use mall
- pull wednesday
- pull refund
- give palm to germany
- close plantation
- close mice
- talk to geese
- pull active
(end of part 1)

PART 2
- go to avenue
- talk to request
- give dictionary to mallet
- give daughter to office
- pull shadow
- close riverbed
- use invoice
- pickup smoke
- pull change
(end of part 2)

PART 3
- pull closet
- use relation
- talk to house
- use wing
- open croissant
- go to vegetable
- talk to australia about purple
- use chalk
- close wholesaler
- use capital on jasmine
- pickup ikebana
- open street
- talk to lawyer about night
- open numeric
- pickup morocco
- give camp to rain
- talk to machine
(end of part 3)

PART 4
- talk to polo about bagel
- talk to collar about knee
- talk to united kingdom about headlight
- use daughter
- pickup statistic
- look at horse
- push age
- use case on pleasure
- talk to comic about step-brother
- use throne on caterpillar
- close pen
- push nickel
- give goldfish to circulation
(end of part 4)

END OF THE GAME