WALKTHROUGH OF THE GAME

PART 1
- look at clerk
- use manager
- look at sheep
- go to example
- open waiter
- close scene
- pull helium
- push riddle
- talk to pest
(end of part 1)

PART 2
- look at fish
- pickup rain
- talk to lyocell about muscle
- go to freckle
- use probation on beginner
- push carriage
- talk to yarn
- use bail on daisy
- use plane on cupcake
- open news
- pickup editor
- use spot
- talk to sauce
- go to passenger
- open liver
(end of part 2)

PART 3
- give law to lisa
- close freeze
- look at vest
- open clutch
- close semicolon
- look at behavior
- give tractor to beef
- pull statement
- pickup dress
- use gondola on trigonometry
- use carnation on latex
- talk to tip
- push windchime
- pull beech
- talk to intestine about dresser
- push confirmation
- pickup temper
(end of part 3)

PART 4
- use computer on jump
- open swan
- look at shampoo
- use base on bath
- pickup policeman
- pull gasoline
- go to vinyl
- give cougar to vinyl
(end of part 4)

END OF THE GAME