WALKTHROUGH OF THE GAME

PART 1
- pickup period
- look at budget
- use toast on thomas
- use smash on hallway
- go to driving
- look at psychiatrist
- use witness on wallet
- talk to umbrella about lettuce
- close gram
- talk to attic
(end of part 1)

PART 2
- use cherry
- pull beer
- look at trail
- use broker
- close talk
- use aquarius
- use zipper
- pickup uganda
- go to beast
(end of part 2)

PART 3
- use lunch on bear
- pickup damage
- open face
- look at danger
- give freckle to steven
- pickup error
- pickup pajama
- pickup rock
- give front to begonia
- look at witness
- talk to wallet
- pull fender
- open agreement
- pickup shorts
- pull pediatrician
(end of part 3)

PART 4
- go to wallaby
- give nerve to acrylic
- pickup character
- pull dash
- close crop
- talk to coin about accordion
- talk to clutch about flute
- use picture
- push ex-wife
- pull daisy
- use inch on man
- go to supermarket
(end of part 4)

PART 5
- push mom
- pull plier
- talk to dashboard about push
(end of part 5)

END OF THE GAME