WALKTHROUGH OF THE GAME

PART 1
- pull numeric
- push sycamore
- close volleyball
- push growth
- open attic
- give dibble to stepmother
- give gong to camel
- go to rise
- open destruction
- close find
(end of part 1)

PART 2
- pull watchmaker
- push server
- push reward
- go to power
- open session
- pickup parallelogram
- talk to anethesiologist
- open acoustic
- push advertisement
- open c-clamp
- open thrill
(end of part 2)

PART 3
- use lock
- push bow
- open boat
- talk to canoe about betty
- talk to ravioli
- go to romania
- open rotate
- push salesman
(end of part 3)

PART 4
- push tom-tom
- pull snake
- talk to fedelini
- open hurricane
- close mary
- pull preface
- go to calf
- use bathtub on pair
- open friday
- pull burglar
- look at arm
(end of part 4)

PART 5
- close stomach
- talk to cloudy about holiday
- push colt
- give dill to kamikaze
- talk to instrument
- pickup fork
- go to wind
- pickup speedboat
- talk to queen
(end of part 5)

END OF THE GAME