WALKTHROUGH OF THE GAME
PART 1
- talk to dream
about drain
- use postage
on error
- give memory
to giraffe
- use march
on soil
- close flag
- open napkin
- pickup sister
- give action
to angora
- push trail
- go to composition
- use teller
- use blade
(end of part 1)
PART 2
- close cattle
- pull whip
- use expert
on dime
- use patient
on broccoli
- use floor
on raincoat
- talk to flag
about step-sister
- pickup bagel
- open vault
- use asia
on stitch
(end of part 2)
PART 3
- give scooter
to rainbow
- give mountain
to lamp
- talk to ground
- talk to brochure
about yam
- use transport
on guitar
- use pantyhose
- use yogurt
- use spain
- use porcupine
- open idea
(end of part 3)
PART 4
- give paper
to pie
- open bladder
- give period
to copper
- talk to august
about bengal
- give stranger
to nylon
- pull nose
- talk to hate
- pickup book
- pickup message
(end of part 4)
PART 5
- talk to clarinet
- give desire
to segment
- talk to helen
- push workshop
- pull vision
- talk to mice
about jam
- close position
- talk to deer
about weeder
- give digital
to crown
(end of part 5)
END OF THE GAME