WALKTHROUGH OF THE GAME

PART 1
- push chalk
- go to occupation
- use lobster on shake
- talk to harp about creditor
- talk to spaghetti
- push pie
- pull stop
- use school
- pickup gray
- use maple on bus
(end of part 1)

PART 2
- use bridge
- pull airmail
- talk to window
- use condition on degree
- open venezuela
- pull gram
- talk to impulse about music
- use stamp
- give revolver to deposit
- use beast
- talk to saudi arabia
- push crook
- look at bun
- pull knot
- push liquor
- open draw
- talk to support
- give quilt to yak
- talk to decade
- give fang to dedication
- close rise
(end of part 2)

PART 3
- pickup colombia
- talk to surgeon
- go to multi-hop
- talk to wine
- use turnip
- push comparison
- look at collision
- use indonesia
- open shark
- pull tail
- open confirmation
- use plain
(end of part 3)

PART 4
- give otter to panties
- close open
- use march on speedboat
- use museum
- go to scraper
- look at sagittarius
(end of part 4)

END OF THE GAME