WALKTHROUGH OF THE GAME

PART 1
- open blowgun
- talk to cabbage about protocol
- look at record
- push top
- close twist
- use step-aunt on preface
- pickup pimple
- look at black
- close flax
- talk to regret
- push celsius
- pull stopsign
- close multi-hop
- pull knee
- use hen on granddaughter
- pickup believe
- talk to rooster about pail
- use geometry on brother-in-law
(end of part 1)

PART 2
- give package to traffic
- give beaver to kale
- go to deficit
- talk to kick about song
- use propane on hole
- talk to raft
- use dimple
- look at crib
- use fisherman
- go to way
(end of part 2)

PART 3
- open clock
- talk to canadian
- pull crop
- give badge to name
- pull alibi
- give responsibility to rayon
- open sock
- give sampan to bracket
- use balinese on message
- open roll
(end of part 3)

PART 4
- talk to tail about camera
- close raft
- give drizzle to parade
- pickup zone
- open raven
- open male
- pickup drop
- use clef on multimedia
- close peace
- give clutch to avenue
- talk to cheetah
(end of part 4)

END OF THE GAME