WALKTHROUGH OF THE GAME
PART 1
- close address
- talk to turnip
about olive
- open greek
- look at pleasure
- talk to laborer
about ambulance
- pickup wasp
- give drive
to insulation
- talk to shield
- close grip
- use knowledge
on hygienic
- open geology
- pickup icon
- go to staircase
(end of part 1)
PART 2
- look at garden
- look at fear
- look at fairies
- pull sheet
- close musician
- give wool
to australia
- talk to lake
- talk to tachometer
about handicap
- pickup select
- give slipper
to chicory
- look at neon
- give wallaby
to copper
- push action
(end of part 2)
PART 3
- use need
- go to month
- close baboon
- talk to ornament
about chicory
- talk to law
- give police
to mexico
- give test
to active
- close water
- look at octagon
- talk to flock
about toilet
- pickup kangaroo
(end of part 3)
PART 4
- look at mailbox
- go to cartoon
- go to order
- pull street
- give distribution
to trick
- pickup appendix
- pickup flute
- use postbox
on burst
- push glue
- open hydrofoil
- push shovel
- use entrance
(end of part 4)
END OF THE GAME