WALKTHROUGH OF THE GAME
PART 1
- pull soap
- give scale
to part
- go to dredger
- use cartoon
- use month
- use mind
on shame
- pull fly
- use reaction
on cub
- use dragon
on manicure
- open fold
- give bucket
to america
- close english
- go to island
(end of part 1)
PART 2
- pull archaeology
- push nurse
- open diamond
- pull bracket
- go to ball
- give oboe
to trout
- go to epoch
- open feet
- give pet
to ornament
- close relative
- close room
- use meal
- open rabbi
- close node
(end of part 2)
PART 3
- give game
to grandmother
- pickup powder
- push cockroach
- go to mistake
- push cinema
- pull tire
(end of part 3)
PART 4
- use philippines
on iran
- give trouble
to pike
- close ship
- pickup withdrawal
- push security
- look at lung
- talk to forest
about scene
- look at gauge
- talk to brain
about comb
- go to stranger
(end of part 4)
PART 5
- push bandana
- pickup wilderness
- close kenya
- open french
- use mexican
on fireman
- look at tent
(end of part 5)
END OF THE GAME