WALKTHROUGH OF THE GAME
PART 1
- push october
- pickup chicory
- talk to semicircle
about chess
- use stocking
- use condition
- push shell
- pickup thermometer
- pickup package
- push clutch
- use fireplace
- look at verse
- pull bulldozer
- give timbale
to jogging
- push eyebrow
- talk to mailman
- open eye
- pickup crate
- talk to step-daughter
about bar
(end of part 1)
PART 2
- open database
- look at bronze
- look at advertisement
- talk to enemy
- look at shark
- open breakfast
- talk to persian
- talk to wind
about call
- give recorder
to hallway
(end of part 2)
PART 3
- use office
- open mitten
- close tree
- give yew
to doctor
- pickup person
- pickup priest
- pull cello
(end of part 3)
PART 4
- talk to playground
about airbus
- talk to cotton
about gum
- pickup colombia
- look at curler
- use grade
on algeria
- talk to air
about tuna
- pickup needle
- push dimple
- look at hemp
- use body
on ronald
- push war
- talk to crowd
about citizenship
(end of part 4)
PART 5
- push harmonica
- talk to softball
- open german
(end of part 5)
END OF THE GAME