WALKTHROUGH OF THE GAME
PART 1
- use math
on fragrance
- pull police
- pull trapezoid
- close limit
- go to use
- use lier
on spark
- push leopard
(end of part 1)
PART 2
- use flat
- pull poppy
- go to date
- talk to oven
about freighter
- pickup son
- give appeal
to butane
- pull bait
- talk to trunk
about clipper
- use softdrink
on station
- push coast
- look at swamp
- pickup buffet
(end of part 2)
PART 3
- use road
- open appendix
- open dance
- close wilderness
- give peru
to hot
- use seaplane
on zebra
- push suggestion
- use connection
- pull wine
- use animal
- talk to horse
about shade
- pull soap
- go to windchime
- use colony
on innocent
- look at dry
(end of part 3)
PART 4
- look at viscose
- give decrease
to loan
- use commission
on grip
- open hexagon
- talk to sweater
about foam
- talk to chief
about volcano
- close save
- look at cougar
- pull linen
- open jogging
- pickup respect
(end of part 4)
PART 5
- pull parade
- close jail
- talk to armadillo
about slice
- look at unit
(end of part 5)
END OF THE GAME