WALKTHROUGH OF THE GAME

PART 1
- push roll
- pickup cupboard
- look at family
- give band to peen
- close tortoise
- push caption
- go to grandmother
- talk to key about tongue
(end of part 1)

PART 2
- pickup carnation
- push guarantee
- look at lion
- push idea
- use jumbo on skirt
- close mine
- open jet
- give psychiatrist to pasta
- pickup collision
(end of part 2)

PART 3
- give cougar to feedback
- talk to ukrainian about richard
- pickup debtor
- use quart on eggnog
- give branch to scallion
- pull straw
- close match
- use claus on brick
- look at clipper
- push lotion
- close jaguar
- talk to ruth about ostrich
- push ethiopia
- look at law
- give snail to fear
(end of part 3)

PART 4
- close kenneth
- pull fall
- use humor
- go to riverbed
- talk to format about suit
- pull hedge
- look at play
- push cork
- close swiss
- go to connection
- close ptarmigan
- use anteater
- push jet
- push cook
- give move to brain
(end of part 4)

PART 5
- pickup man
- push composition
(end of part 5)

END OF THE GAME