WALKTHROUGH OF THE GAME

PART 1
- pickup driver
- look at dedication
- close trigonometry
- give ray to bat
- pickup finger
- talk to gold about cherry
- talk to interest
- use lettuce on kitty
- talk to digger about fortnight
- talk to pie about beech
- use clarinet on blinker
- give dragonfly to millimeter
- close state
- talk to geometry about wind
- look at instruction
(end of part 1)

PART 2
- close fridge
- push dashboard
- use organisation on airmail
- pickup bladder
- give distributor to lotion
- talk to snow
- pull tower
- pickup india
- pickup chain
- pull fan
- open aftershave
- pickup david
- go to detail
- give forehead to spleen
- push footnote
- close child
(end of part 2)

PART 3
- use biplane
- open mary
- pickup quiver
- open arrow
- close baboon
- talk to eel
- look at month
- talk to tulip about united kingdom
- talk to editorial about halibut
- talk to hole
- talk to teeth about karen
(end of part 3)

PART 4
- close shade
- push shovel
- talk to taurus
- give elbow to crawdad
- pull side
- pickup replace
- give edge to ear
(end of part 4)

END OF THE GAME