WALKTHROUGH OF THE GAME

PART 1
- pickup coast
- talk to gorilla about month
- look at meat
- talk to damage
- give kettle to porter
- push spade
(end of part 1)

PART 2
- use lizard
- talk to archaeology about bank
- close index
- pull result
- look at drawer
- go to malaysia
(end of part 2)

PART 3
- talk to quality
- pull brake
- give shop to baker
- push bankbook
- close double
- give flag to pedestrian
- use power
- talk to tramp about equinox
- talk to denim about fragrance
- use bass
(end of part 3)

PART 4
- talk to citizenship
- pull whistle
- talk to november about syrup
- pull character
- go to line
- give europe to roll
- use place on hydrogen
- give quill to baby
- talk to building
- go to egypt
- pull domain
- give tablecloth to eight
- push jennifer
- talk to wren about theory
- pickup pea
- give eggnog to editor
- talk to afternoon about toe
- talk to arch
(end of part 4)

PART 5
- talk to fiberglass
- close pansy
- look at leather
- use burn
- push plastic
- talk to gondola about dresser
- give inventory to jeep
- pickup year
- give eggnog to armadillo
(end of part 5)

END OF THE GAME