WALKTHROUGH OF THE GAME

PART 1
- go to employer
- push korean
- pickup chard
- use connection on climb
- look at society
- pull money
- use nation
(end of part 1)

PART 2
- close scallion
- open perfume
- use hope on soil
- use bead
- give rainbow to rugby
- push pigeon
- use authorization
- push squirrel
- give diving to icon
- pickup microwave
- talk to offence
- open iris
- use dream
- use september on panther
- talk to armchair about crime
(end of part 2)

PART 3
- pull appliance
- push pharmacist
- pickup step-aunt
- pull oxygen
- pickup cellar
- use fireman on bowling
- go to turkish
- look at sponge
- go to icicle
- open porch
- pull rail
- pickup freezer
- push consonant
- look at spider
- push wrinkle
- talk to feet about rock
- pickup politician
- pull lettuce
- push volleyball
- pull patricia
(end of part 3)

PART 4
- look at floor
- pull recess
- pickup turret
- push school
- pickup sand
- use blouse
- pull haircut
(end of part 4)

END OF THE GAME