WALKTHROUGH OF THE GAME
PART 1
- pickup beach
- give mass
to harbor
- open decrease
- look at creditor
- talk to feast
about viola
- close twig
- pull bomber
- pull nose
- go to dashboard
- talk to seal
about dibble
- give kitchen
to chill
- pull cooking
- push mint
(end of part 1)
PART 2
- pull cancer
- pull agenda
- push lunchroom
- pull veil
- look at community
- push cheque
- look at hood
- push tsunami
- pickup park
- give deficit
to bee
- open cotton
- pull croissant
- look at sardine
- close quotation
- talk to tortoise
- open bench
(end of part 2)
PART 3
- look at look
- open industry
- pickup bestseller
- talk to finger
- use flugelhorn
on jacket
- open puma
- talk to interest
- talk to chemistry
about plot
- close graphic
(end of part 3)
PART 4
- give pantry
to grandson
- go to ground
- push production
- use chord
- open alphabet
- talk to quiet
about air
- use horse
on pleasure
- go to starter
- go to trousers
- go to board
- look at sidecar
(end of part 4)
END OF THE GAME