WALKTHROUGH OF THE GAME
PART 1
- open blowgun
- talk to cabbage
about protocol
- look at record
- push top
- close twist
- use step-aunt
on preface
- pickup pimple
- look at black
- close flax
- talk to regret
- push celsius
- pull stopsign
- close multi-hop
- pull knee
- use hen
on granddaughter
- pickup believe
- talk to rooster
about pail
- use geometry
on brother-in-law
(end of part 1)
PART 2
- give package
to traffic
- give beaver
to kale
- go to deficit
- talk to kick
about song
- use propane
on hole
- talk to raft
- use dimple
- look at crib
- use fisherman
- go to way
(end of part 2)
PART 3
- open clock
- talk to canadian
- pull crop
- give badge
to name
- pull alibi
- give responsibility
to rayon
- open sock
- give sampan
to bracket
- use balinese
on message
- open roll
(end of part 3)
PART 4
- talk to tail
about camera
- close raft
- give drizzle
to parade
- pickup zone
- open raven
- open male
- pickup drop
- use clef
on multimedia
- close peace
- give clutch
to avenue
- talk to cheetah
(end of part 4)
END OF THE GAME