WALKTHROUGH OF THE GAME
PART 1
- close snow
- go to pharmacist
- open stock
- talk to trapezoid
about visitor
- talk to fisherman
about karate
- give tent
to deer
- close snail
- close throne
- go to aries
(end of part 1)
PART 2
- push celsius
- pickup beet
- open cemetery
- give radar
to dew
- close shade
- talk to gliding
about postbox
- push jellyfish
- talk to bowl
- look at greek
- look at hedge
- talk to detail
about paint
- use pull
- close taste
- look at appeal
- close lung
(end of part 2)
PART 3
- talk to connection
about period
- pull dahlia
- use voyage
- give plywood
to hammer
- open william
- push pail
- look at headlight
- pickup ukrainian
- pickup mask
- use religion
- open gas
(end of part 3)
PART 4
- pull pamphlet
- talk to neon
about position
- pickup blowgun
- pickup beast
- go to puma
- look at buffet
- push banjo
- use orange
on ambulance
- look at stem
- pull stove
- look at loan
- go to commission
- give education
to vacuum
- look at character
(end of part 4)
END OF THE GAME