WALKTHROUGH OF THE GAME
PART 1
- push bathtub
- push aftermath
- pickup grade
- open philippines
- look at fireplace
- push society
- pull face
- pull industry
- use graphic
- talk to tortellini
- talk to mechanic
about sort
- give sponge
to yew
- give spark
to lisa
- open structure
- go to jennifer
(end of part 1)
PART 2
- use canoe
on gearshift
- use spy
on criminal
- give sandra
to call
- talk to pea
about quality
- talk to toe
about chard
- look at grain
- use donkey
on guatemalan
- talk to gong
about crayfish
- pickup france
- use deal
- open viola
(end of part 2)
PART 3
- use bird
- pickup revolve
- push disgust
- use snowstorm
- give claus
to balloon
- push sneeze
- go to armchair
- pickup grouse
- open pimple
- close oven
- use quit
on lier
- talk to granddaughter
- pull cocktail
- talk to foundation
about santa
- talk to croissant
- give crab
to eel
- use name
- pickup peony
- push richard
- go to offer
- talk to scanner
(end of part 3)
PART 4
- use math
on star
- close garlic
(end of part 4)
END OF THE GAME