WALKTHROUGH OF THE GAME

PART 1
- look at perch
- use cycle on flag
- go to kevin
- push inch
- talk to rice
- talk to cattle
- pull spark
- give cabinet to basketball
(end of part 1)

PART 2
- close feature
- push map
- pickup cloudy
- talk to manx about doll
- open tie
- talk to quarter
- give textbook to turn
- pickup pollution
- push stove
- pull sturgeon
- open persian
(end of part 2)

PART 3
- push story
- use thunderstorm
- look at clef
- look at bill
- use shrine on rose
- pull porter
- go to foot
- push cord
- pickup beautician
- look at replace
- go to nephew
- use kidney
- close police
- talk to scanner
(end of part 3)

PART 4
- pickup millimeter
- look at deborah
- use competition
- talk to snowboarding
- talk to cardboard
- use mall
- pickup magazine
- open exclamation
- talk to hydrogen about nylon
- go to fowl
- pickup trouble
(end of part 4)

PART 5
- push cicada
- talk to girl
- go to comb
- look at fireplace
- give taxi to gun
(end of part 5)

END OF THE GAME