WALKTHROUGH OF THE GAME
PART 1
- push castanet
- use lawyer
- pickup catamaran
- use author
on subway
- talk to mother-in-law
about thumb
- close kamikaze
- talk to parentheses
about aardvark
- use tank
(end of part 1)
PART 2
- talk to millisecond
about nepal
- give richard
to opinion
- give toothpaste
to curtain
- talk to brand
- pickup hamster
- use ethiopia
on bottle
- use date
- talk to date
- give calculus
to single
- pull girdle
- use bulb
on fir
- look at deodorant
(end of part 2)
PART 3
- use resolution
- give banjo
to pheasant
- go to weight
- go to secure
- push conga
- look at grandfather
- close buffer
- talk to stretch
about message
- give home
to archer
- talk to sideboard
about colombia
- open design
- give cross
to heaven
- give comma
to blood
- look at tornado
(end of part 3)
PART 4
- use supermarket
- go to lip
- use bathtub
- open lettuce
- talk to bathtub
- pull sushi
- go to experience
- give ruth
to cabinet
- go to crib
- look at card
- give agreement
to religion
(end of part 4)
PART 5
- talk to office
about transmission
- close trip
- pull granddaughter
- close bathroom
(end of part 5)
END OF THE GAME