WALKTHROUGH OF THE GAME

PART 1
- pickup engine
- go to bubble
- close quart
- use oatmeal
- look at vermicelli
- pickup crayon
- pickup sheep
- talk to magazine about modem
- pull composer
- give august to captain
- look at alphabet
- talk to actor
- give blood to hardcover
- use sentence on roast
- open waterfall
- pickup salt
- use dredger
- pickup aries
- use currency on professor
(end of part 1)

PART 2
- use backbone
- pickup mall
- use religion on carol
- talk to ashtray about boundary
- go to cave
- pickup kettle
- give ethiopia to disadvantage
- push english
- talk to message about war
- pickup alley
- talk to mice about pediatrician
- pickup shock
- use spring
- open siberian
(end of part 2)

PART 3
- pickup bull
- pickup ethiopia
- talk to vegetarian about liver
- give attraction to hand
- push rise
- give enemy to sausage
- use attraction
- push stitch
- talk to tongue about description
- give girl to cabinet
- pull addition
(end of part 3)

PART 4
- push lunchroom
- use move on education
- give ashtray to dictionary
- look at appeal
- close beer
(end of part 4)

END OF THE GAME