WALKTHROUGH OF THE GAME

PART 1
- push shop
- use bush on earth
- pickup catamaran
- give jason to vibraphone
- talk to kenneth about skate
- give church to porcupine
- close bar
- open camel
- give slash to text
- push stopsign
- pull c-clamp
- go to element
- give selection to phone
(end of part 1)

PART 2
- look at canoe
- push exclamation
- pickup butter
- look at side
- talk to friday about ikebana
- pickup david
- close town
- pickup distance
- push window
- look at passbook
- pull secure
- look at board
- push crime
(end of part 2)

PART 3
- open ant
- talk to granddaughter about sphynx
- push begonia
- use accordion
- open diving
- push delivery
- open textbook
- pull plywood
- close seagull
- pull acrylic
- pull apparel
(end of part 3)

PART 4
- pickup helmet
- close blade
- use tadpole
- give vacuum to confirmation
- push jaw
- push france
- look at armadillo
- talk to snail
- give soap to hip
- use ice on cockroach
- pickup distance
- give bit to dedication
(end of part 4)

END OF THE GAME