WALKTHROUGH OF THE GAME
PART 1
- open banjo
- go to number
- look at banker
- give increase
to waterfall
- go to philosophy
- use minibus
- close hospital
- talk to avenue
about dirt
- close writer
- use bulb
- use singer
on reduction
- go to bladder
- talk to feature
- talk to olive
- open collision
- push invoice
- close french
- close peen
- pickup passive
- open satin
(end of part 1)
PART 2
- go to mine
- look at manx
- go to zephyr
- go to harmony
- use latex
on crocodile
- close property
- give bangle
to radish
- pull margin
- look at balance
- close eye
- pull ethernet
(end of part 2)
PART 3
- give group
to acknowledgment
- use tuna
- use shake
on cafe
- look at division
- pull libra
- talk to tabletop
- go to linda
- open cowbell
(end of part 3)
PART 4
- look at swan
- pull tuna
- close turret
- go to supermarket
- use pet
- use accountant
on castanet
- pull pipe
- give maria
to block
- open active
- pickup alligator
(end of part 4)
END OF THE GAME