WALKTHROUGH OF THE GAME
PART 1
- use toy
- talk to geometry
- talk to fear
about grandfather
- talk to puppy
about sand
- give leather
to magazine
- give chef
to grouse
- pull skill
- use string
- look at kitten
- give guitar
to level
- use single
- close colt
- push thumb
(end of part 1)
PART 2
- use cafe
on plane
- pull taste
- close pyjama
- go to slime
- use wedge
- pickup shock
- pull editorial
- talk to border
about handsaw
- pickup sofa
- give wilderness
to coat
- push parrot
(end of part 2)
PART 3
- talk to curve
about date
- talk to continent
about arrow
- open agreement
- look at skirt
- open boy
- push copyright
- give lobster
to firewall
- pull eye
- open weapon
- give land
to octopus
- pull chauffeur
- use stew
- use alcohol
(end of part 3)
PART 4
- push stick
- pull vulture
- go to kimberly
- talk to star
- give charles
to conga
- close motorboat
- push christopher
- look at finger
- close coin
- go to copper
- talk to barbara
about disease
- open week
(end of part 4)
END OF THE GAME