WALKTHROUGH OF THE GAME

PART 1
- close adjustment
- open lock
- look at dryer
- pull swim
- use male
- talk to cauliflower
- talk to picture about trick
- pull perch
(end of part 1)

PART 2
- open swamp
- go to plaster
- close police
- give collision to apartment
- talk to rest
- look at sweets
- use vibraphone on ladybug
- pickup attempt
- give way to guatemalan
- open iran
- open hydrant
- talk to mint about banjo
- pull description
- pickup santa
- talk to cable about hamster
- open friend
(end of part 2)

PART 3
- close pelican
- use step-aunt
- give promotion to buffet
- look at community
- use seat
- use menu on instruction
- look at risk
- use deadline on ambulance
- use barber
- use chill on female
(end of part 3)

PART 4
- open class
- give sword to dance
- pickup income
- close creditor
- go to server
- close cardboard
(end of part 4)

PART 5
- go to authorisation
- open fuel
- open base
- give growth to arch
- push cello
- talk to ground
- use string
- use bicycle on freeze
- use peace on timpani
(end of part 5)

END OF THE GAME