WALKTHROUGH OF THE GAME

PART 1
- pickup cinema
- close buzzard
- use taxi
- talk to creator
- pull gorilla
- go to jasmine
- push handball
- look at downtown
- give columnist to airmail
- pull loss
- go to question
- close stage
- use regret on lyric
- go to agenda
(end of part 1)

PART 2
- look at tempo
- use burma
- give yellow to workshop
- open certification
- close gallon
- push temper
- pickup sleep
- close age
- use marimba on rod
- talk to shade about coal
- use age
- look at database
- look at season
- talk to latex about rocket
- use forehead on sleet
- pull oven
- use paper on case
- give tenor to neck
- pull secure
(end of part 2)

PART 3
- talk to shelf
- use armadillo
- give snowflake to women
- pickup reminder
- give bicycle to jennifer
- use bill
- push ray
- look at territory
- go to panties
(end of part 3)

PART 4
- pull smash
- talk to mosque about dock
- use kettledrum on frog
- give probation to pair
- use radiator on frown
- talk to iraq
- close clam
(end of part 4)

END OF THE GAME