WALKTHROUGH OF THE GAME
PART 1
- pickup period
- look at budget
- use toast
on thomas
- use smash
on hallway
- go to driving
- look at psychiatrist
- use witness
on wallet
- talk to umbrella
about lettuce
- close gram
- talk to attic
(end of part 1)
PART 2
- use cherry
- pull beer
- look at trail
- use broker
- close talk
- use aquarius
- use zipper
- pickup uganda
- go to beast
(end of part 2)
PART 3
- use lunch
on bear
- pickup damage
- open face
- look at danger
- give freckle
to steven
- pickup error
- pickup pajama
- pickup rock
- give front
to begonia
- look at witness
- talk to wallet
- pull fender
- open agreement
- pickup shorts
- pull pediatrician
(end of part 3)
PART 4
- go to wallaby
- give nerve
to acrylic
- pickup character
- pull dash
- close crop
- talk to coin
about accordion
- talk to clutch
about flute
- use picture
- push ex-wife
- pull daisy
- use inch
on man
- go to supermarket
(end of part 4)
PART 5
- push mom
- pull plier
- talk to dashboard
about push
(end of part 5)
END OF THE GAME