WALKTHROUGH OF THE GAME
PART 1
- pickup coast
- talk to gorilla
about month
- look at meat
- talk to damage
- give kettle
to porter
- push spade
(end of part 1)
PART 2
- use lizard
- talk to archaeology
about bank
- close index
- pull result
- look at drawer
- go to malaysia
(end of part 2)
PART 3
- talk to quality
- pull brake
- give shop
to baker
- push bankbook
- close double
- give flag
to pedestrian
- use power
- talk to tramp
about equinox
- talk to denim
about fragrance
- use bass
(end of part 3)
PART 4
- talk to citizenship
- pull whistle
- talk to november
about syrup
- pull character
- go to line
- give europe
to roll
- use place
on hydrogen
- give quill
to baby
- talk to building
- go to egypt
- pull domain
- give tablecloth
to eight
- push jennifer
- talk to wren
about theory
- pickup pea
- give eggnog
to editor
- talk to afternoon
about toe
- talk to arch
(end of part 4)
PART 5
- talk to fiberglass
- close pansy
- look at leather
- use burn
- push plastic
- talk to gondola
about dresser
- give inventory
to jeep
- pickup year
- give eggnog
to armadillo
(end of part 5)
END OF THE GAME