WALKTHROUGH OF THE GAME

PART 1
- look at turkish
- close sister
- pull archeology
- give kilogram to blow
- talk to patio
- pickup neck
(end of part 1)

PART 2
- pickup belgian
- close peer-to-peer
- go to curve
- give plow to zebra
- push asia
- look at bit
- talk to cheek
- go to detective
(end of part 2)

PART 3
- look at timer
- pull kimberly
- open motorboat
- close cough
- close invention
- pickup cake
- use road on engineer
- close grouse
- push mouse
- talk to steam about spleen
- pull great-grandmother
- give yak to passbook
- use sagittarius on archaeology
- use ladybug on brush
(end of part 3)

PART 4
- push goat
- look at quarter
- talk to brass about swan
- pull printer
- talk to llama about mother-in-law
- go to coin
- go to spleen
- use nest
- push helicopter
- use moat
- close oyster
- use flat on grain
- give lily to playground
- close columnist
- pull kenneth
- go to adjustment
- use fine
(end of part 4)

PART 5
- look at rayon
- use noise
- look at blanket
- go to wednesday
(end of part 5)

END OF THE GAME