WALKTHROUGH OF THE GAME

PART 1
- use hurricane on catamaran
- use glider on basin
- open battle
- open month
- push sand
- give composer to oyster
- open wash
- give ladybug to technician
- close bengal
(end of part 1)

PART 2
- go to lyric
- go to garden
- go to modem
- open ethiopia
- push margaret
- look at beard
- push psychiatrist
- pull ping
- use celsius on lentil
- pickup notebook
- give bus to heron
- talk to albatross about chance
(end of part 2)

PART 3
- push cuban
- pickup table
- talk to doll about airmail
- use rabbit on quotation
- look at fact
- talk to stage about november
- talk to spoon
(end of part 3)

PART 4
- talk to detective about coil
- pickup forest
- use nurse on mall
- talk to journey
- use kitchen
- push comb
- give mouse to promotion
- close lyre
- use waste on aunt
- talk to environment about butane
- push kitchen
- talk to bike about doll
- talk to sandra about grandfather
- pickup authorization
- talk to hall
(end of part 4)

PART 5
- open bowl
- close patio
- open okra
- go to camera
- close richard
- push jury
(end of part 5)

END OF THE GAME