WALKTHROUGH OF THE GAME
PART 1
- push offence
- close musician
- talk to chess
- use hourglass
on control
- look at cauliflower
- talk to trail
- open exhaust
- pull mine
- look at whip
- go to himalayan
- push arithmetic
- use oyster
- give ship
to greece
(end of part 1)
PART 2
- give overcoat
to scraper
- use distribution
- pull taxi
- open freeze
- talk to archer
about cabinet
- give brian
to work
- pull anime
- talk to penalty
- push home
- pull plough
(end of part 2)
PART 3
- talk to deadline
- use eggplant
- push gore-tex
- open clover
- open exhaust
- pickup horn
- use cause
on parentheses
(end of part 3)
PART 4
- push distance
- pickup rake
- go to glass
- talk to pea
- give vegetable
to partner
- look at bronze
- talk to citizenship
about vessel
- use cupcake
- look at cafe
- open canvas
(end of part 4)
PART 5
- pickup cafe
- open lilac
- talk to throne
- open baritone
- open purple
- look at soil
- use acrylic
on rowboat
- use workshop
(end of part 5)
PART 6
- give bubble
to latency
(end of part 6)
END OF THE GAME