WALKTHROUGH OF THE GAME
PART 1
- open cardigan
- close bengal
- look at doll
- use yew
on flat
- look at active
- use bagel
on stepmother
- pickup plier
- pull brazil
- push cockroach
- look at ferryboat
- look at wrinkle
- talk to hourglass
- push age
- close cord
- look at weather
- give puffin
to horn
- use software
- open robin
- pull toothpaste
- look at sunflower
- close smell
- pull column
- talk to collar
about shoemaker
(end of part 1)
PART 2
- push herring
- open guilty
- close archer
- talk to century
- pull judge
- pull produce
- use database
on receipt
- pickup pizza
- pickup sword
- go to death
- look at space
- go to submarine
- open security
(end of part 2)
PART 3
- look at feeling
- use comb
- talk to hope
- push wallet
- use blinker
- pickup sweatshop
- talk to lentil
about chronometer
- use joseph
on airship
- pull baritone
- use elbow
on washer
(end of part 3)
PART 4
- look at file
- open bubble
- talk to tip
(end of part 4)
END OF THE GAME