WALKTHROUGH OF THE GAME
PART 1
- pickup driver
- look at dedication
- close trigonometry
- give ray
to bat
- pickup finger
- talk to gold
about cherry
- talk to interest
- use lettuce
on kitty
- talk to digger
about fortnight
- talk to pie
about beech
- use clarinet
on blinker
- give dragonfly
to millimeter
- close state
- talk to geometry
about wind
- look at instruction
(end of part 1)
PART 2
- close fridge
- push dashboard
- use organisation
on airmail
- pickup bladder
- give distributor
to lotion
- talk to snow
- pull tower
- pickup india
- pickup chain
- pull fan
- open aftershave
- pickup david
- go to detail
- give forehead
to spleen
- push footnote
- close child
(end of part 2)
PART 3
- use biplane
- open mary
- pickup quiver
- open arrow
- close baboon
- talk to eel
- look at month
- talk to tulip
about united kingdom
- talk to editorial
about halibut
- talk to hole
- talk to teeth
about karen
(end of part 3)
PART 4
- close shade
- push shovel
- talk to taurus
- give elbow
to crawdad
- pull side
- pickup replace
- give edge
to ear
(end of part 4)
END OF THE GAME