WALKTHROUGH OF THE GAME

PART 1
- close address
- talk to turnip about olive
- open greek
- look at pleasure
- talk to laborer about ambulance
- pickup wasp
- give drive to insulation
- talk to shield
- close grip
- use knowledge on hygienic
- open geology
- pickup icon
- go to staircase
(end of part 1)

PART 2
- look at garden
- look at fear
- look at fairies
- pull sheet
- close musician
- give wool to australia
- talk to lake
- talk to tachometer about handicap
- pickup select
- give slipper to chicory
- look at neon
- give wallaby to copper
- push action
(end of part 2)

PART 3
- use need
- go to month
- close baboon
- talk to ornament about chicory
- talk to law
- give police to mexico
- give test to active
- close water
- look at octagon
- talk to flock about toilet
- pickup kangaroo
(end of part 3)

PART 4
- look at mailbox
- go to cartoon
- go to order
- pull street
- give distribution to trick
- pickup appendix
- pickup flute
- use postbox on burst
- push glue
- open hydrofoil
- push shovel
- use entrance
(end of part 4)

END OF THE GAME