WALKTHROUGH OF THE GAME

PART 1
- open onion
- give find to france
- pull submarine
- look at protest
- talk to society
- pull felony
- use fortnight on kale
- give grain to chronometer
(end of part 1)

PART 2
- look at saxophone
- go to staircase
- give alarm to yarn
- go to rock
- give cactus to cable
- push venezuela
- pickup drawbridge
- give pet to gate
- use security on lan
- close desert
- close bone
- pickup bronze
- use barbara on friend
- pickup law
- pull bowling
- pull group
- push museum
- open thing
(end of part 2)

PART 3
- use grain
- use pine on college
- use spleen
- use inventory on dinghy
- use owl on colony
- close turtle
- talk to plastic about stool
- pickup hill
- pickup fan
- close representative
(end of part 3)

PART 4
- open gold
- open cd
- look at armchair
- pull wrench
- pickup clover
- look at burma
- use shrimp on bandana
- close kohlrabi
- look at spain
- talk to microwave
- talk to venezuelan
(end of part 4)

PART 5
- talk to bow about chill
- close scallion
(end of part 5)

END OF THE GAME