WALKTHROUGH OF THE GAME
PART 1
- push millisecond
- use congo
- use locust
- talk to stitch
- use pin
- close pimple
- look at reduction
- talk to porch
about regret
- pull sushi
- talk to warm
about collision
- talk to abyssinian
about wine
- go to rowboat
- use cymbal
on breath
- open security
- give honey
to limit
- close wall
(end of part 1)
PART 2
- use printer
on ocelot
- talk to cirrus
about caravan
- look at ellipse
- look at dream
- look at arm
- give donkey
to chess
- pickup vegetarian
- talk to girdle
about transport
- talk to tanker
about crayfish
- talk to spark
about waitress
- open bottle
- look at hamburger
- use quicksand
- close rose
- look at apparel
- talk to foot
about poppy
- use barge
on stepson
- push retailer
(end of part 2)
PART 3
- open egypt
- go to hospital
- open boat
- talk to smoke
- give environment
to good-bye
- use sentence
on witch
- pickup fiber
- give country
to flat
- give wax
to smash
- go to brochure
- go to middle
- open pillow
(end of part 3)
PART 4
- talk to jelly
about deer
- use person
- push hill
(end of part 4)
END OF THE GAME