WALKTHROUGH OF THE GAME
PART 1
- push shop
- use bush
on earth
- pickup catamaran
- give jason
to vibraphone
- talk to kenneth
about skate
- give church
to porcupine
- close bar
- open camel
- give slash
to text
- push stopsign
- pull c-clamp
- go to element
- give selection
to phone
(end of part 1)
PART 2
- look at canoe
- push exclamation
- pickup butter
- look at side
- talk to friday
about ikebana
- pickup david
- close town
- pickup distance
- push window
- look at passbook
- pull secure
- look at board
- push crime
(end of part 2)
PART 3
- open ant
- talk to granddaughter
about sphynx
- push begonia
- use accordion
- open diving
- push delivery
- open textbook
- pull plywood
- close seagull
- pull acrylic
- pull apparel
(end of part 3)
PART 4
- pickup helmet
- close blade
- use tadpole
- give vacuum
to confirmation
- push jaw
- push france
- look at armadillo
- talk to snail
- give soap
to hip
- use ice
on cockroach
- pickup distance
- give bit
to dedication
(end of part 4)
END OF THE GAME