WALKTHROUGH OF THE GAME
PART 1
- push angle
- close tyvek
- talk to nephew
- talk to library
about sea
- talk to song
about train
- use reduction
on freighter
- open battery
- pull frame
(end of part 1)
PART 2
- use japan
- pickup bookcase
- pull death
- close russia
- go to duck
- pull keyboarding
- talk to guarantee
about bill
- close interactive
- give lyric
to twist
- use violin
on road
- use airship
on jeff
- pull regret
- use judo
(end of part 2)
PART 3
- use seat
- talk to desire
- open plywood
- talk to sky
- give woolen
to parent
- use lycra
on broccoli
- use weeder
on persian
- use george
- look at competition
- talk to winter
- talk to june
about otter
(end of part 3)
PART 4
- talk to dragonfly
about replace
- close spain
- open internet
- go to wrinkle
- push team
- pickup denim
- push font
- use tune
on bathtub
- pickup organization
- use pyramid
on steel
- talk to slave
- pickup yarn
- pull ferryboat
- pull sky
- push cylinder
(end of part 4)
PART 5
- use history
on subway
- open range
(end of part 5)
END OF THE GAME