WALKTHROUGH OF THE GAME
PART 1
- talk to scarf
- pull leek
- open drawbridge
- open moon
- pull ravioli
- talk to sky
- pull alligator
- look at north america
- talk to trip
about ghana
- talk to mirror
- use fan
on thrill
- use trade
on multimedia
(end of part 1)
PART 2
- open nail
- give enemy
to hardware
- use creator
- talk to dance
- use statement
- look at schedule
- go to closet
- use approval
- pull memory
- push button
- pull radio
- use angle
on april
- use deposit
(end of part 2)
PART 3
- pickup letter
- close flavor
- talk to brother
about pressure
- pickup drop
- look at cub
- use alcohol
on octopus
- go to doll
- talk to cause
about scarf
- use number
on staircase
- use fisherman
on trowel
(end of part 3)
PART 4
- pull mosque
- use delete
- close meteorology
- talk to shirt
- look at slice
- look at rifle
- close diving
- use storm
on crocodile
- pull chick
- open bobcat
- pull pocket
- talk to tune
about wilderness
- talk to diaphragm
- pickup map
(end of part 4)
END OF THE GAME