WALKTHROUGH OF THE GAME

PART 1
- close mice
- open fact
- open trigonometry
- push island
- use glue on shallot
- use comb
- look at stream
- use dream
- give chain to curler
(end of part 1)

PART 2
- use handicap on brazil
- give burglar to second
- give purple to lute
- close pruner
- talk to jute about club
- pull scent
- talk to step-mother about myanmar
- look at rugby
- push scooter
- open taiwan
- give africa to bowl
- give slipper to plow
(end of part 2)

PART 3
- go to freezer
- talk to step-uncle about vacuum
- talk to raft about plasterboard
- talk to daniel about toenail
- go to tire
- use shoulder
- push burglar
- push crown
- use astronomy on metal
- open tree
- talk to seal about monkey
- pickup donald
(end of part 3)

PART 4
- look at step-daughter
- pickup screen
- give dungeon to caution
- use slave on bun
- talk to forest
- pickup ground
- give helen to verdict
- go to refrigerator
- talk to apple
- push handball
- go to railway
- look at trail
- talk to traffic about helmet
- open alloy
- look at kitty
(end of part 4)

PART 5
- use literature
(end of part 5)

END OF THE GAME