WALKTHROUGH OF THE GAME
PART 1
- go to greek
- pull macaroni
- close format
- look at hardhat
- pull ship
- look at apple
- pull headline
(end of part 1)
PART 2
- pull macaroni
- use dinghy
on brass
- push temple
- talk to dry
about waterfall
- use lemonade
- give smash
to skiing
- push limit
- go to stone
- use narcissus
on suggestion
- pickup grade
- give pleasure
to increase
- pickup fine
- use peanut
on stopwatch
(end of part 2)
PART 3
- talk to fountain
- push chimpanzee
- pickup seagull
- pull saturday
- close poet
- go to organ
- look at vessel
- open grip
- look at ruth
- give gorilla
to gong
- use sand
on voyage
- go to exhaust
- pull comb
- talk to turret
- close david
- use stone
(end of part 3)
PART 4
- pull pelican
- close dry
- use sprout
on pigeon
- give bamboo
to cable
- open plastic
- look at karen
- talk to wool
about boat
- push cuticle
- give zoo
to newsstand
- pull crowd
- use lyre
- pull freeze
- go to numeric
(end of part 4)
END OF THE GAME