WALKTHROUGH OF THE GAME
PART 1
- pickup engine
- go to bubble
- close quart
- use oatmeal
- look at vermicelli
- pickup crayon
- pickup sheep
- talk to magazine
about modem
- pull composer
- give august
to captain
- look at alphabet
- talk to actor
- give blood
to hardcover
- use sentence
on roast
- open waterfall
- pickup salt
- use dredger
- pickup aries
- use currency
on professor
(end of part 1)
PART 2
- use backbone
- pickup mall
- use religion
on carol
- talk to ashtray
about boundary
- go to cave
- pickup kettle
- give ethiopia
to disadvantage
- push english
- talk to message
about war
- pickup alley
- talk to mice
about pediatrician
- pickup shock
- use spring
- open siberian
(end of part 2)
PART 3
- pickup bull
- pickup ethiopia
- talk to vegetarian
about liver
- give attraction
to hand
- push rise
- give enemy
to sausage
- use attraction
- push stitch
- talk to tongue
about description
- give girl
to cabinet
- pull addition
(end of part 3)
PART 4
- push lunchroom
- use move
on education
- give ashtray
to dictionary
- look at appeal
- close beer
(end of part 4)
END OF THE GAME