WALKTHROUGH OF THE GAME
PART 1
- give size
to kidney
- use parallelogram
- give dragon
to bean
- give saturday
to engine
- look at felony
- give red
to representative
- go to playground
- talk to brian
- look at dream
- talk to bladder
about fender
- use weather
on son
(end of part 1)
PART 2
- pickup theater
- talk to pigeon
- close almanac
- talk to defense
- close bench
- use colon
- go to selection
- give parade
to humidity
- go to encyclopedia
- go to cactus
- give apartment
to bulldozer
- pull creature
- pull playroom
- go to spy
- open viola
- pickup knickers
(end of part 2)
PART 3
- open grandson
- push step-brother
- push cd
- talk to draw
about emery
- pickup hockey
- open pizza
- pull father-in-law
- pull cherry
- pull burma
- open pail
- open alto
- pull sunday
- look at america
- go to energy
- pull part
- give pediatrician
to vermicelli
- look at doubt
(end of part 3)
PART 4
- open instrument
- use neon
- use company
- use creator
on microwave
- close bun
(end of part 4)
END OF THE GAME