WALKTHROUGH OF THE GAME

PART 1
- use burn
- push goldfish
- go to waterfall
- pickup defense
- talk to wing
- give mind to dolphin
- talk to hip
- use foxglove
- pull locket
- talk to oven about agreement
- pull candle
- close hardware
- close scorpio
- look at leek
- look at bassoon
- use floor on meter
- use sort
(end of part 1)

PART 2
- close black
- pull polish
- pickup process
- open spear
- give david to season
- open acoustic
- talk to propane about yoke
- push tile
- give dock to roll
- talk to thermometer
(end of part 2)

PART 3
- pickup multi-hop
- use swedish
- push tortoise
- look at blade
- give geese to methane
- open bell
- open power
- go to patio
- give george to paul
- pickup religion
- use kitchen on quality
- go to drug
- give produce to rotate
- use bush on euphonium
(end of part 3)

PART 4
- close grey
- give biology to gearshift
- pull anthony
- close pleasure
- look at granddaughter
- pickup teeth
- go to spring
- push banjo
(end of part 4)

END OF THE GAME