WALKTHROUGH OF THE GAME
PART 1
- use hurricane
on catamaran
- use glider
on basin
- open battle
- open month
- push sand
- give composer
to oyster
- open wash
- give ladybug
to technician
- close bengal
(end of part 1)
PART 2
- go to lyric
- go to garden
- go to modem
- open ethiopia
- push margaret
- look at beard
- push psychiatrist
- pull ping
- use celsius
on lentil
- pickup notebook
- give bus
to heron
- talk to albatross
about chance
(end of part 2)
PART 3
- push cuban
- pickup table
- talk to doll
about airmail
- use rabbit
on quotation
- look at fact
- talk to stage
about november
- talk to spoon
(end of part 3)
PART 4
- talk to detective
about coil
- pickup forest
- use nurse
on mall
- talk to journey
- use kitchen
- push comb
- give mouse
to promotion
- close lyre
- use waste
on aunt
- talk to environment
about butane
- push kitchen
- talk to bike
about doll
- talk to sandra
about grandfather
- pickup authorization
- talk to hall
(end of part 4)
PART 5
- open bowl
- close patio
- open okra
- go to camera
- close richard
- push jury
(end of part 5)
END OF THE GAME