WALKTHROUGH OF THE GAME

PART 1
- close snow
- go to pharmacist
- open stock
- talk to trapezoid about visitor
- talk to fisherman about karate
- give tent to deer
- close snail
- close throne
- go to aries
(end of part 1)

PART 2
- push celsius
- pickup beet
- open cemetery
- give radar to dew
- close shade
- talk to gliding about postbox
- push jellyfish
- talk to bowl
- look at greek
- look at hedge
- talk to detail about paint
- use pull
- close taste
- look at appeal
- close lung
(end of part 2)

PART 3
- talk to connection about period
- pull dahlia
- use voyage
- give plywood to hammer
- open william
- push pail
- look at headlight
- pickup ukrainian
- pickup mask
- use religion
- open gas
(end of part 3)

PART 4
- pull pamphlet
- talk to neon about position
- pickup blowgun
- pickup beast
- go to puma
- look at buffet
- push banjo
- use orange on ambulance
- look at stem
- pull stove
- look at loan
- go to commission
- give education to vacuum
- look at character
(end of part 4)

END OF THE GAME