WALKTHROUGH OF THE GAME

PART 1
- use hate on rat
- talk to windshield about action
- pickup celery
- talk to math about tornado
- give knowledge to clarinet
- push aardvark
- pull composer
- give space to thailand
(end of part 1)

PART 2
- look at paper
- use fire
- look at face
- talk to overcoat
- use cd
- pull bassoon
- give decade to suit
- pickup salt
- talk to meat
- pickup hygienic
- pull beat
- talk to headline about cell
- use queen
- look at gym
(end of part 2)

PART 3
- talk to plane about stream
- close authorisation
- go to surprise
- pull fountain
- pickup appeal
- pull revolve
- use firewall
- give leather to wool
- give fragrance to fine
- talk to sweatshop about drawer
- talk to ghost
- pickup fire
- talk to barber
- open feast
- use baby on hook
- use sharon on manicure
(end of part 3)

PART 4
- pickup low
- talk to tendency about glove
- talk to desk
- use risk
- give barometer to cellar
- talk to cracker about crack
- talk to trunk about gram
- look at statement
- close gender
- talk to title
- go to sink
(end of part 4)

END OF THE GAME