WALKTHROUGH OF THE GAME

PART 1
- look at commission
- give earthquake to editor
- use dance on helium
- pull man
- look at representative
- give peanut to archer
- open beef
- use mist on tuba
- go to crocodile
- pickup hole
- talk to ring about quiet
- push vinyl
- go to poppy
- close bit
- close dungeon
- give mine to trowel
- close sentence
- open touch
- pickup port
(end of part 1)

PART 2
- pull bell
- talk to shop
- close rowboat
- open height
- close lizard
- pickup soil
- talk to geranium
- use luttuce
- push oil
- look at toothpaste
- talk to pillow about find
- close cancer
- pickup teacher
- pickup epoxy
- talk to staircase
- pull pilot
- give asterisk to fireplace
- talk to aftermath about mitten
(end of part 2)

PART 3
- push wax
- use laura on salesman
- pull thought
- give ceramic to cracker
- talk to map
- go to gear
- pull armenian
- use belt on plant
- push polo
- use diamond on harmony
- close trombone
- pickup payment
(end of part 3)

END OF THE GAME