package  
{
	import net.flashpunk.Entity;
	import net.flashpunk.utils.Draw;
	/**
	 * ...
	 * @author AntoineGuerchais
	 */
	public class Button extends Entity
	{
		
		public function Button() 
		{
			
		}
		
		override public function update():void
		{
			Clipper.over = true;
		}
		
		override public function render():void
		{
			Draw.circle(50, 50, 20);
		}
	}

}