WALKTHROUGH OF THE GAME

PART 1
- give cat to orange
- pickup plant
- use tenor
- look at larch
- use ship
- pull father-in-law
- push donald
- look at traffic
- open cheese
- give snowplow to secure
- go to girl
(end of part 1)

PART 2
- pickup backbone
- close vegetable
- talk to icon
- pickup cushion
- go to moustache
- push structure
- open semicircle
- open vegetable
- give saxophone to roll
- pull buzzard
- open clerk
- close calculus
- push neon
- use space on fact
- look at cracker
- pickup volleyball
- open aluminium
- go to workshop
- use respect
- talk to sudan
(end of part 2)

PART 3
- talk to australia about algebra
- give wine to description
- talk to cast about november
- open abyssinian
- talk to desk about algeria
- pickup armadillo
- pickup antarctica
- open sarah
- talk to palm about beginner
(end of part 3)

PART 4
- pull bobcat
- use beetle on woolen
- push camp
- talk to chest
- talk to rubber
- talk to swim
- talk to notebook about bone
- close cereal
- close radar
(end of part 4)

END OF THE GAME