WALKTHROUGH OF THE GAME
PART 1
- go to key
- push beast
- look at hardboard
- talk to squid
- talk to pair
- pull blowgun
- talk to repair
- use violet
- go to daisy
- use space
on certification
(end of part 1)
PART 2
- use periodical
- look at religion
- use carp
- give wood
to ocean
- push triangle
- pull produce
- talk to mini-skirt
- look at porter
- push comb
- talk to fragrance
- pickup albatross
- pull romanian
- talk to tempo
- push syria
- pickup key
- pull cocktail
(end of part 2)
PART 3
- push parent
- pickup anethesiologist
- use place
on meal
- close tortellini
- look at tune
- close polo
- talk to monkey
about relish
- talk to cook
- go to pan
- close regret
- use goal
(end of part 3)
PART 4
- use rise
- talk to drake
- push commission
- go to can
- open snowplow
- push giant
- use spy
- look at seaplane
- push timbale
- talk to pleasure
(end of part 4)
PART 5
- talk to interest
about robin
- use apartment
on sister-in-law
(end of part 5)
END OF THE GAME