WALKTHROUGH OF THE GAME
PART 1
- give blow
to pencil
- give touch
to quart
- push balinese
- close woolen
- talk to digger
- pickup lisa
- push watchmaker
- use hyena
on tom-tom
- talk to foot
about stop
- push vest
- open caravan
(end of part 1)
PART 2
- pull internet
- use pike
- use uncle
- open record
- talk to environment
about eggplant
- pickup change
- give wednesday
to knickers
- use avenue
- use deficit
- go to geese
- look at botany
- open woman
- go to feedback
- pull zone
(end of part 2)
PART 3
- open effect
- look at jason
- talk to house
about atom
- pickup blue
- open food
- go to riverbed
- look at step-father
- look at sphere
- look at chemistry
- close cheese
- close jewel
- talk to uzbekistan
- open girl
- give picture
to iris
- pull son
(end of part 3)
PART 4
- pull millisecond
- open growth
- talk to currency
- use guilty
on guatemalan
- talk to noise
about baker
- look at liquor
- pull marble
- open radio
(end of part 4)
PART 5
- talk to cornet
about russian
(end of part 5)
END OF THE GAME