WALKTHROUGH OF THE GAME
PART 1
- pickup decade
- use pamphlet
- push hamster
- use pipe
- talk to slip
about john
- look at memory
- talk to tooth
about gong
- give anger
to correspondent
- talk to airport
- open betty
- talk to wrinkle
about commission
- push alto
- look at result
- open swan
- talk to foam
about peru
- use emery
on rainstorm
- look at blowgun
- give bedroom
to olive
- open date
- use juice
- use rule
on waiter
- give harmony
to toad
(end of part 1)
PART 2
- talk to goat
about parcel
- push trumpet
- pickup buffer
- push find
- close bank
- give relative
to fact
- open yak
- pull emery
- give coach
to lilac
- pickup sort
- use zoology on chief
- use dictionary
- go to inventory
(end of part 2)
PART 3
- push tyvek
- use speedboat
- give badger
to rock
- pull february
- use physician
- close deodorant
- pickup t-shirt
- talk to school
about wren
- close dolphin
- close blizzard
(end of part 3)
PART 4
- pull shelf
- close christopher
- pull alcohol
- push wrinkle
(end of part 4)
END OF THE GAME