WALKTHROUGH OF THE GAME

PART 1
- close united kingdom
- push cornet
- pickup angora
- talk to onion about stepmother
- talk to occupation
- push team
- push haircut
- talk to egypt about memory
- use freezer on encyclopedia
- look at halibut
- pickup act
- pull digital
- talk to spade about friday
- go to soup
- open helmet
- pickup basin
- give pakistan to name
- pickup harp
(end of part 1)

PART 2
- push zebra
- open limit
- open dead
- pickup airmail
- close germany
- close condition
- close patient
- talk to quit
- push fang
(end of part 2)

PART 3
- look at oxygen
- talk to cormorant
- go to crib
- pull daisy
- give maid to curtain
- push panda
- pull sprout
- use john on anatomy
- give jump to twine
- talk to drama about call
- pull flight
- pull narcissus
- talk to spear
- push fox
- use alarm
- pickup scale
- close plane
- give writer to yoke
- go to light
(end of part 3)

PART 4
- give period to cause
- open newsstand
- push zebra
(end of part 4)

END OF THE GAME