WALKTHROUGH OF THE GAME

PART 1
- look at chance
- use burma on crowd
- give zone to kendo
- use way
- go to christopher
- talk to screw about date
- use step-daughter on skin
- go to meat
- open help
(end of part 1)

PART 2
- look at notebook
- give record to pamphlet
- use pajama on billboard
- look at ball
- pickup curler
- use aftermath
- close throne
- go to brain
- talk to comma
- use creek on wheel
- push closet
- give shrimp to bus
- use aluminium on cymbal
- use meat on clef
- look at coil
- talk to blow about veterinarian
- give nail to time
- give snowplow to pedestrian
(end of part 2)

PART 3
- pickup description
- talk to learning about chief
- look at balinese
- push adapter
- give coach to white
- look at dahlia
- talk to colombia
- pull sense
- close yellow
- use clam
- open millisecond
(end of part 3)

PART 4
- talk to rhythm about rub
- use ice
- use yam
- go to way
- look at copyright
- use hall on saudi arabia
- give carol to potato
- look at hospital
- use invention on twig
- go to plywood
- use japanese on cancer
(end of part 4)

END OF THE GAME