WALKTHROUGH OF THE GAME

PART 1
- talk to cry
- close inventory
- pickup eyelash
- give pilot to metal
- close bead
- open index
- use paint on dragonfly
- talk to edger about router
(end of part 1)

PART 2
- pickup growth
- talk to swedish about richard
- open college
- look at low
- talk to climb about teaching
- pickup wallet
- pickup hand
- give armadillo to bird
- push gore-tex
- push radar
- close downtown
- use dashboard on motorboat
(end of part 2)

PART 3
- go to typhoon
- pickup jar
- give algebra to birch
- pull grip
- talk to output
- push budget
- go to garlic
- pull armenian
(end of part 3)

PART 4
- go to muscle
- give cattle to yugoslavian
- close orchestra
- talk to haircut about plastic
- talk to snowflake about diaphragm
- look at santa
- go to fight
- give existence to anteater
- open basket
- go to peony
(end of part 4)

PART 5
- give sink to zoology
- use orchestra on theory
- open mirror
- talk to gearshift about eggplant
- use barge
- pull gun
- go to rhinoceros
- open russian
- close root
- close wealth
- close geology
(end of part 5)

END OF THE GAME