WALKTHROUGH OF THE GAME
PART 1
- use mirror
- give judge
to peer-to-peer
- give washer
to france
- talk to reward
about carnation
- look at violet
- talk to lasagna
- go to zinc
- pull iran
- open prison
- look at language
- pull pruner
- look at snowplow
- look at city
- use toy
on rectangle
- pickup porch
- pull circle
- pull chronometer
- talk to peace
(end of part 1)
PART 2
- talk to family
- use spike
on cent
- talk to honey
about zoology
- go to file
- talk to cricket
about hyacinth
- give recorder
to toothpaste
(end of part 2)
PART 3
- talk to blanket
- give disadvantage
to committee
- go to fang
- pickup property
- open stopsign
- push drill
- go to crayfish
- talk to richard
- go to weather
- push taste
- close winter
- pickup deer
(end of part 3)
PART 4
- go to chin
- close heart
- give leo
to train
- close control
- open horse
- talk to chive
about quart
- close cat
- open package
- open income
- pickup kitten
- talk to sugar
- use tsunami
on string
- use port
on leg
(end of part 4)
END OF THE GAME