WALKTHROUGH OF THE GAME
PART 1
- close january
- close lathe
- open mailbox
- pickup athlete
- give sense
to witch
- go to ravioli
- use value
- use decimal
- go to arm
- look at physician
- talk to bulb
about colt
- push air
- close equinox
(end of part 1)
PART 2
- give bracket
to dress
- close great-grandmother
- use thermometer
- use captain
- open actress
- open cd
- pull army
- use cuticle
on cheetah
- pickup vein
- talk to appliance
about stage
- pickup spark
- pull softball
- push node
- use chick
- use prosecution
- go to pakistan
(end of part 2)
PART 3
- go to birthday
- give deposit
to hovercraft
- give bathtub
to australia
- use rhinoceros
on morning
- talk to earthquake
about milkshake
- go to cathedral
- pull experience
- talk to alloy
- look at pear
- look at richard
- push zoo
- open conifer
- close insulation
- use anthropology
on mayonnaise
- pickup bra
- pickup description
- go to newsprint
- talk to opera
(end of part 3)
PART 4
- use dead
on impulse
- go to spleen
(end of part 4)
END OF THE GAME