WALKTHROUGH OF THE GAME

PART 1
- talk to hardboard about maria
- look at flavor
- use fifth on ghana
- close outrigger
- look at tachometer
- go to bread
- talk to step-daughter
- go to asparagus
- use spaghetti
- open cheetah
- talk to radish
- use banker on dahlia
- look at parentheses
- talk to danger about geometry
- close september
- give pruner to gym
(end of part 1)

PART 2
- pickup gym
- push clarinet
- open copper
- open plantation
- look at lettuce
- push crayon
- give computer to sweets
- push squirrel
- look at rutabaga
- open chair
- look at mountain
(end of part 2)

PART 3
- go to sandwich
- open wheel
- open payment
- talk to catamaran
- open gateway
- pickup newsprint
- pull cinema
- look at meter
- give panties to sword
- go to income
- go to consonant
- open climb
- close spark
- talk to wing about grain
- look at peer-to-peer
- go to school
- close replace
- pull house
(end of part 3)

PART 4
- pickup europe
- pickup seaplane
- pickup woolen
- pickup children
(end of part 4)

END OF THE GAME