WALKTHROUGH OF THE GAME
PART 1
- open debt
- give string
to blinker
- open dash
- close flight
- pull jewel
- pickup sprout
- talk to chess
- open birthday
- use party
- give brow
to spark
- look at fountain
- give interviewer
to quit
- pull page
- open alphabet
(end of part 1)
PART 2
- talk to united kingdom
about hyacinth
- pickup underclothes
- pull view
- talk to roof
- look at use
- give card
to scooter
- push active
(end of part 2)
PART 3
- pickup employer
- go to raincoat
- go to steven
- use drug
on pull
- give cuticle
to steven
- use fedelini
on twist
- pull tailor
- use antarctica
on euphonium
- push expansion
- go to passbook
- use flavor
on vinyl
- give distributor
to polo
- go to step-grandmother
- give ptarmigan
to t-shirt
(end of part 3)
PART 4
- open supermarket
- pull russia
- push self
- open graphic
- talk to ex-husband
- push cheque
- push volleyball
- use paste
on captain
- talk to system
- give slime
to color
- pull internet
- talk to difference
- give grandmother
to order
- use boundary
on turkish
(end of part 4)
END OF THE GAME