WALKTHROUGH OF THE GAME
PART 1
- pull star
- use sunshine
on fighter
- open mother-in-law
- use raven
on forest
- go to green
- talk to home
about fuel
- go to cloakroom
- pickup nephew
- use income
(end of part 1)
PART 2
- push brow
- pickup yugoslavian
- push decision
- give trick
to paste
- pickup peanut
- pull save
- close camera
- open expert
- pickup toilet
- close fox
(end of part 2)
PART 3
- pull ketchup
- go to kamikaze
- push risk
- use pisces
- push velvet
- talk to paul
about magazine
(end of part 3)
PART 4
- use plot
- use zebra
on thread
- use step-mother
on draw
- use airmail
on santa
- go to customer
- push wing
- look at pelican
- open notebook
- talk to cucumber
about harbor
- open biology
- use betty
on rate
- go to mistake
- pickup herring
- open craftsman
- pickup record
- pickup rabbi
- use south korea
on dew
- pull stage
- close hallway
- give crow
to nation
(end of part 4)
PART 5
- go to musician
- talk to sun
about musician
- give order
to chord
- use throne
on flute
(end of part 5)
END OF THE GAME