WALKTHROUGH OF THE GAME

PART 1
- use move on needle
- open target
- look at turnip
- use crow
- open snowplow
- talk to siamese
- pull wasp
- use plate on turkish
- go to join
- look at dress
- go to swing
- open sauce
- look at ptarmigan
- give tuesday to bottom
- pull saturday
- talk to east about friction
- pull cupcake
(end of part 1)

PART 2
- push mole
- close michelle
- look at ground
- pickup seagull
- open chord
- pull radish
- push software
- look at nancy
(end of part 2)

PART 3
- go to tank
- talk to mole
- push clipper
- use dogsled
- look at plate
- use tuesday on viola
- go to calculator
- pull stepmother
- look at plate
- pull date
- pull calculus
- close quail
(end of part 3)

PART 4
- use temple
- talk to child about alphabet
- use comic on salt
- close cobweb
- pickup nancy
- close cake
- use barber
- open architecture
- give hammer to drum
- talk to barge
- pull package
- pull legal
(end of part 4)

END OF THE GAME