WALKTHROUGH OF THE GAME

PART 1
- close age
- use sousaphone
- push table
- use multimedia
- look at egypt
- use geography
- open uncle
- use snowplow
- open grade
- open russia
- use theater on root
(end of part 1)

PART 2
- pull moon
- pickup imprisonment
- close anthropology
- talk to february
- give ray to south korea
- push airport
- talk to numeric
- use rat on cartoon
- talk to backbone
- give cafe to coin
- look at justice
- go to music
- talk to atm about niece
- pickup emery
- talk to wedge about request
- talk to face
- pickup attempt
- go to land
(end of part 2)

PART 3
- talk to pump
- pull jasmine
- close profit
- pull vacation
- use mail
- open step-daughter
- push sociology
- pickup diamond
- close noise
- close margin
- close alligator
- pickup professor
- use step-father
(end of part 3)

PART 4
- give mustard to windchime
- look at lily
- talk to forest
- close christopher
- talk to hydrogen
- talk to arm about chest
- push fight
(end of part 4)

END OF THE GAME