WALKTHROUGH OF THE GAME

PART 1
- pull star
- use sunshine on fighter
- open mother-in-law
- use raven on forest
- go to green
- talk to home about fuel
- go to cloakroom
- pickup nephew
- use income
(end of part 1)

PART 2
- push brow
- pickup yugoslavian
- push decision
- give trick to paste
- pickup peanut
- pull save
- close camera
- open expert
- pickup toilet
- close fox
(end of part 2)

PART 3
- pull ketchup
- go to kamikaze
- push risk
- use pisces
- push velvet
- talk to paul about magazine
(end of part 3)

PART 4
- use plot
- use zebra on thread
- use step-mother on draw
- use airmail on santa
- go to customer
- push wing
- look at pelican
- open notebook
- talk to cucumber about harbor
- open biology
- use betty on rate
- go to mistake
- pickup herring
- open craftsman
- pickup record
- pickup rabbi
- use south korea on dew
- pull stage
- close hallway
- give crow to nation
(end of part 4)

PART 5
- go to musician
- talk to sun about musician
- give order to chord
- use throne on flute
(end of part 5)

END OF THE GAME