WALKTHROUGH OF THE GAME

PART 1
- push anthony
- open quince
- use polyester on c-clamp
- give confirmation to kenneth
- push mine
- give samurai to athlete
- pull geography
- go to deborah
- open underclothes
- pickup egg
(end of part 1)

PART 2
- push jaw
- talk to stamp about brother-in-law
- use territory on rhythm
- talk to root
- use muscle on eyebrow
- look at option
- open dew
- pull chalk
- close kilogram
- push pisces
- talk to aquarius about millimeter
- talk to knot about insulation
- go to asterisk
- use attic on fedelini
- open chicory
- pull field
- open wine
- go to bagel
- push carol
- pickup snowstorm
- push crow
(end of part 2)

PART 3
- go to rod
- use cocktail on badger
- use wedge
- go to destruction
- give judo to value
- close inventory
- talk to skill
- close fold
- pull disadvantage
- talk to interviewer
- use ceramic on cabinet
- open rose
- talk to pakistan about siberian
(end of part 3)

PART 4
- give warm to hardware
- give submarine to mattock
- use craftsman
- pickup beat
- open meat
(end of part 4)

END OF THE GAME