WALKTHROUGH OF THE GAME

PART 1
- look at clutch
- go to granddaughter
- use weather
- pickup chef
- pull appliance
- talk to guarantee about millisecond
- go to cd
- use sparrow on begonia
- use witch
- use nephew on argument
(end of part 1)

PART 2
- talk to adapter
- use stamp on granddaughter
- close modem
- use ocean on almanac
- open napkin
- go to risk
- use mole
- look at footnote
- open cocoa
(end of part 2)

PART 3
- close crab
- close permission
- go to australian
- close ox
- go to course
- pickup croissant
- talk to cheque about november
- go to character
- look at look
- talk to reading
- talk to vacation about french
- push sideboard
- push wedge
- pickup crayon
- talk to latex
- pull forecast
- use vise on craftsman
- close napkin
(end of part 3)

PART 4
- push glove
- look at crown
- pickup october
- use grasshopper on dredger
- look at toe
- push invention
- close dragon
(end of part 4)

PART 5
- talk to paint
- talk to step-grandmother
- talk to hell about band
- use request
- open thumb
(end of part 5)

END OF THE GAME