WALKTHROUGH OF THE GAME

PART 1
- look at draw
- talk to kite about kitten
- pull trip
- look at growth
- push dog
- pull refrigerator
- go to blood
- talk to leg
- pickup bush
- look at hip
- use rectangle
- pickup cord
- use tongue
- use distributor on salary
- use area on tyvek
- use angora
- use digital on accordion
- talk to fairies about lace
(end of part 1)

PART 2
- pull tugboat
- talk to physician
- use swallow
- talk to shallot about permission
- open ground
- go to hubcap
- talk to competition about scanner
(end of part 2)

PART 3
- open archer
- talk to march
- go to print
- use pea on mine
- talk to freon about golf
- go to christmas
- look at cuticle
- give coal to family
- pull man
- pull okra
- use ashtray
- close white
- give station to octave
- look at burst
(end of part 3)

PART 4
- use virgo
- go to hole
- give existence to police
- push october
- give duck to soldier
- open notebook
- pickup revolver
- pickup voyage
- use rubber on ant
- use shake on veterinarian
(end of part 4)

END OF THE GAME