WALKTHROUGH OF THE GAME

PART 1
- open debt
- give string to blinker
- open dash
- close flight
- pull jewel
- pickup sprout
- talk to chess
- open birthday
- use party
- give brow to spark
- look at fountain
- give interviewer to quit
- pull page
- open alphabet
(end of part 1)

PART 2
- talk to united kingdom about hyacinth
- pickup underclothes
- pull view
- talk to roof
- look at use
- give card to scooter
- push active
(end of part 2)

PART 3
- pickup employer
- go to raincoat
- go to steven
- use drug on pull
- give cuticle to steven
- use fedelini on twist
- pull tailor
- use antarctica on euphonium
- push expansion
- go to passbook
- use flavor on vinyl
- give distributor to polo
- go to step-grandmother
- give ptarmigan to t-shirt
(end of part 3)

PART 4
- open supermarket
- pull russia
- push self
- open graphic
- talk to ex-husband
- push cheque
- push volleyball
- use paste on captain
- talk to system
- give slime to color
- pull internet
- talk to difference
- give grandmother to order
- use boundary on turkish
(end of part 4)

END OF THE GAME