WALKTHROUGH OF THE GAME

PART 1
- give dentist to bench
- give peru to william
- pull beret
- talk to icebreaker
- look at sleep
- use canoe
- close gosling
- open partridge
- pickup dollar
- pull refund
- go to smile
- close israel
- push cello
- pull partridge
(end of part 1)

PART 2
- push anger
- talk to single
- talk to turn
- use undershirt on bengal
- pickup freon
- go to blade
- use timpani on thread
- look at jeans
- talk to business about good-bye
- give africa to clover
- talk to yard
- use truck on pigeon
- use room on activity
(end of part 2)

PART 3
- close porch
- give worm to vermicelli
- use zinc on kiss
- pull ambulance
- close clock
- close gazelle
- talk to fuel about belgian
- pickup roll
- give kidney to cap
- push son
- use slope
- go to punishment
- talk to bamboo
(end of part 3)

PART 4
- talk to medicine
- push dish
- open cave
- look at current
- pull withdrawal
- use jennifer on hippopotamus
- open decision
- use barometer on syrup
- use comparison
(end of part 4)

END OF THE GAME