WALKTHROUGH OF THE GAME
PART 1
- give pharmacist
to scallion
- go to apple
- use baby
- push peak
- look at keyboard
- use peak
on hamster
- use activity
on value
- push ceramic
- close output
- talk to stepmother
(end of part 1)
PART 2
- give spring
to agenda
- use silica
on dime
- look at top
- use great-grandfather
- push atm
- open thailand
- go to engineering
- close drizzle
- use reminder
- push snowman
- talk to spandex
- look at pantyhose
- open apple
- talk to shampoo
- close goldfish
- give humidity
to collision
- talk to light
- push slime
- look at male
(end of part 2)
PART 3
- open flight
- talk to cirrus
- use smash
- use step
- pickup parallelogram
- look at amount
- talk to james
about sarah
- use diploma
on sing
- close party
- push rest
- go to disease
- close keyboarding
- go to paste
(end of part 3)
PART 4
- use patio
- talk to thing
- talk to interactive
- go to couch
- use knife
on start
- talk to join
about degree
- give centimeter
to child
(end of part 4)
END OF THE GAME