WALKTHROUGH OF THE GAME
PART 1
- close united kingdom
- push cornet
- pickup angora
- talk to onion
about stepmother
- talk to occupation
- push team
- push haircut
- talk to egypt
about memory
- use freezer
on encyclopedia
- look at halibut
- pickup act
- pull digital
- talk to spade
about friday
- go to soup
- open helmet
- pickup basin
- give pakistan
to name
- pickup harp
(end of part 1)
PART 2
- push zebra
- open limit
- open dead
- pickup airmail
- close germany
- close condition
- close patient
- talk to quit
- push fang
(end of part 2)
PART 3
- look at oxygen
- talk to cormorant
- go to crib
- pull daisy
- give maid
to curtain
- push panda
- pull sprout
- use john
on anatomy
- give jump
to twine
- talk to drama
about call
- pull flight
- pull narcissus
- talk to spear
- push fox
- use alarm
- pickup scale
- close plane
- give writer
to yoke
- go to light
(end of part 3)
PART 4
- give period
to cause
- open newsstand
- push zebra
(end of part 4)
END OF THE GAME