WALKTHROUGH OF THE GAME
PART 1
- give noise
to subway
- give spaghetti
to name
- look at harmony
- open gas
- give playroom
to dry
- look at cheetah
- talk to treatment
- give sound
to iris
- give wallet
to priest
- talk to measure
about ankle
- look at opera
- use apparatus
(end of part 1)
PART 2
- use guide
- open bedroom
- push italy
- open waiter
- pickup chest
- use vault
- pull passbook
- pickup click
- open mint
- talk to error
- talk to cartoon
about taste
- give washer
to trout
- talk to hippopotamus
- look at summer
(end of part 2)
PART 3
- talk to brother-in-law
about spy
- talk to men
about cartoon
- use feature
- use throne
- give cough
to bubble
- look at adjustment
- talk to weight
about end
- look at rose
- use organ
- look at restaurant
(end of part 3)
PART 4
- use dragon
on news
- push half-sister
- use curve
on diaphragm
- talk to keyboarding
- pickup streetcar
- pull gram
- go to ravioli
(end of part 4)
PART 5
- pull spot
- look at apple
- open base
- look at physician
- open bassoon
- use end
on rail
(end of part 5)
END OF THE GAME