WALKTHROUGH OF THE GAME
PART 1
- use fibre
- use plate
- talk to seal
- go to fact
- give hot
to employer
- look at fertilizer
- pickup plastic
- give house
to platinum
- push ceramic
- use trail
on math
- use elephant
on stocking
- use panda
- pull vinyl
- use grade
on australian
- use goat
- close ball
- look at laugh
- give cement
to numeric
- open lion
- give gun
to stepmother
(end of part 1)
PART 2
- open pepper
- talk to geese
- give domain
to alcohol
- pull south africa
- look at utensil
- close drain
- push liquid
- give leo
to giraffe
- open mosque
- use orange
on catamaran
- pickup parrot
- use stock
on cone
- close trunk
- use eyelash
- talk to kitty
about weasel
- close kilogram
(end of part 2)
PART 3
- pickup zoo
- open attention
- close unit
- pickup keyboard
- go to half-sister
- use pancake
- use message
on leopard
- use clutch
on client
- close trail
- push aries
- push marimba
- pull palm
- push engineering
(end of part 3)
END OF THE GAME