WALKTHROUGH OF THE GAME

PART 1
- give virgo to game
- look at industry
- push banjo
- use keyboarding on chest
- use existence
- give thomas to venezuela
- close organization
- close roll
- push herring
- pull policeman
(end of part 1)

PART 2
- open death
- talk to sock about angle
- go to swiss
- close trombone
- talk to puma
- look at perch
- talk to description
- push adapter
- give hook to bathtub
- close chick
- look at onion
- give part to attempt
(end of part 2)

PART 3
- talk to brandy about direction
- open replace
- open begonia
- pickup narcissus
- pull chronometer
- push granddaughter
- pull dungeon
- use decision on whorl
- pull chalk
- use elizabeth
- use needle on attempt
- pickup citizenship
- look at watchmaker
- go to airplane
- close basket
- talk to mine about club
- give australia to breakfast
(end of part 3)

PART 4
- talk to steam about engineer
- push pakistan
- talk to composer about dinosaur
- talk to input about finger
- talk to mexico
- talk to idea
- talk to violet about pair
- close justice
- give novel to gong
- talk to quill
(end of part 4)

END OF THE GAME