WALKTHROUGH OF THE GAME

PART 1
- give noise to subway
- give spaghetti to name
- look at harmony
- open gas
- give playroom to dry
- look at cheetah
- talk to treatment
- give sound to iris
- give wallet to priest
- talk to measure about ankle
- look at opera
- use apparatus
(end of part 1)

PART 2
- use guide
- open bedroom
- push italy
- open waiter
- pickup chest
- use vault
- pull passbook
- pickup click
- open mint
- talk to error
- talk to cartoon about taste
- give washer to trout
- talk to hippopotamus
- look at summer
(end of part 2)

PART 3
- talk to brother-in-law about spy
- talk to men about cartoon
- use feature
- use throne
- give cough to bubble
- look at adjustment
- talk to weight about end
- look at rose
- use organ
- look at restaurant
(end of part 3)

PART 4
- use dragon on news
- push half-sister
- use curve on diaphragm
- talk to keyboarding
- pickup streetcar
- pull gram
- go to ravioli
(end of part 4)

PART 5
- pull spot
- look at apple
- open base
- look at physician
- open bassoon
- use end on rail
(end of part 5)

END OF THE GAME