WALKTHROUGH OF THE GAME

PART 1
- pull ambulance
- look at pan
- use temple
- talk to crab
- give xylophone to ethiopia
- close paper
- use steel on literature
- go to underwear
- look at denim
- open city
- open thistle
- pull jute
(end of part 1)

PART 2
- push owner
- use pigeon
- use willow
- go to open
- use imprisonment on guide
- talk to flesh
- use ornament on wax
- use staircase
- pull beer
- give boy to cost
- push angora
- look at south america
- push segment
(end of part 2)

PART 3
- talk to peak about knight
- use tortoise
- talk to run about texture
- push propane
- talk to gliding about jacket
- talk to mouse about height
- give index to softdrink
- pickup debt
- open dryer
- pull shock
- talk to quilt
- open interest
- push bicycle
- go to pipe
- talk to swan
- open earthquake
- pickup salary
- use arch
- open bit
(end of part 3)

PART 4
- pull show
- look at doctor
- pickup field
- close verdict
- push utensil
(end of part 4)

END OF THE GAME