WALKTHROUGH OF THE GAME

PART 1
- open cornet
- pickup active
- close glove
- talk to politician about vessel
- use whiskey
- look at parcel
- give berry to cactus
- pull billboard
- look at spruce
- push hallway
- use snake on chicken
- go to domain
- close stock
- open anatomy
- open use
(end of part 1)

PART 2
- pull creator
- use forehead
- talk to improvement
- use dragonfly
- talk to quail
- pickup link
- give intestine to step-grandfather
- talk to pumpkin about fighter
- pull bead
- pull church
- use ladybug on calculus
- use nancy on quince
- look at zebra
(end of part 2)

PART 3
- use purchase on goat
- give vinyl to flag
- use scorpio
- talk to break about tile
- give nylon to tendency
- go to sheep
- close athlete
- pull sailboat
- close russia
- go to inch
- close plier
- talk to flame
- pickup opera
- look at lightning
(end of part 3)

PART 4
- talk to brass about anatomy
- close snail
- give street to mall
- push shingle
- look at astronomy
- use product
- talk to dressing
(end of part 4)

END OF THE GAME