WALKTHROUGH OF THE GAME
PART 1
- talk to cry
- close inventory
- pickup eyelash
- give pilot
to metal
- close bead
- open index
- use paint
on dragonfly
- talk to edger
about router
(end of part 1)
PART 2
- pickup growth
- talk to swedish
about richard
- open college
- look at low
- talk to climb
about teaching
- pickup wallet
- pickup hand
- give armadillo
to bird
- push gore-tex
- push radar
- close downtown
- use dashboard
on motorboat
(end of part 2)
PART 3
- go to typhoon
- pickup jar
- give algebra
to birch
- pull grip
- talk to output
- push budget
- go to garlic
- pull armenian
(end of part 3)
PART 4
- go to muscle
- give cattle
to yugoslavian
- close orchestra
- talk to haircut
about plastic
- talk to snowflake
about diaphragm
- look at santa
- go to fight
- give existence
to anteater
- open basket
- go to peony
(end of part 4)
PART 5
- give sink
to zoology
- use orchestra
on theory
- open mirror
- talk to gearshift
about eggplant
- use barge
- pull gun
- go to rhinoceros
- open russian
- close root
- close wealth
- close geology
(end of part 5)
END OF THE GAME