WALKTHROUGH OF THE GAME

PART 1
- give pharmacist to scallion
- go to apple
- use baby
- push peak
- look at keyboard
- use peak on hamster
- use activity on value
- push ceramic
- close output
- talk to stepmother
(end of part 1)

PART 2
- give spring to agenda
- use silica on dime
- look at top
- use great-grandfather
- push atm
- open thailand
- go to engineering
- close drizzle
- use reminder
- push snowman
- talk to spandex
- look at pantyhose
- open apple
- talk to shampoo
- close goldfish
- give humidity to collision
- talk to light
- push slime
- look at male
(end of part 2)

PART 3
- open flight
- talk to cirrus
- use smash
- use step
- pickup parallelogram
- look at amount
- talk to james about sarah
- use diploma on sing
- close party
- push rest
- go to disease
- close keyboarding
- go to paste
(end of part 3)

PART 4
- use patio
- talk to thing
- talk to interactive
- go to couch
- use knife on start
- talk to join about degree
- give centimeter to child
(end of part 4)

END OF THE GAME