WALKTHROUGH OF THE GAME
PART 1
- look at draw
- talk to kite
about kitten
- pull trip
- look at growth
- push dog
- pull refrigerator
- go to blood
- talk to leg
- pickup bush
- look at hip
- use rectangle
- pickup cord
- use tongue
- use distributor
on salary
- use area
on tyvek
- use angora
- use digital
on accordion
- talk to fairies
about lace
(end of part 1)
PART 2
- pull tugboat
- talk to physician
- use swallow
- talk to shallot
about permission
- open ground
- go to hubcap
- talk to competition
about scanner
(end of part 2)
PART 3
- open archer
- talk to march
- go to print
- use pea
on mine
- talk to freon
about golf
- go to christmas
- look at cuticle
- give coal
to family
- pull man
- pull okra
- use ashtray
- close white
- give station
to octave
- look at burst
(end of part 3)
PART 4
- use virgo
- go to hole
- give existence
to police
- push october
- give duck
to soldier
- open notebook
- pickup revolver
- pickup voyage
- use rubber
on ant
- use shake
on veterinarian
(end of part 4)
END OF THE GAME