WALKTHROUGH OF THE GAME

PART 1
- pickup shake
- open possibility
- push exchange
- talk to equipment about perfume
- close jet
- talk to grip about mallet
- open detail
- pull scent
- go to bangle
- talk to person
- pickup diamond
- go to pedestrian
- pickup friend
- push alphabet
- use knot
- pickup throat
- open tin
(end of part 1)

PART 2
- pull oboe
- give myanmar to ant
- open porch
- look at vault
- pickup node
- push wallaby
- give witness to drake
- talk to port
- look at orchid
- pickup slice
(end of part 2)

PART 3
- use seaplane on cupboard
- use freeze
- talk to quiet
- talk to edward
- open scene
- go to parent
- go to train
(end of part 3)

PART 4
- talk to oboe
- use continent
- close ambulance
- open siamese
- talk to nurse
- open beef
(end of part 4)

PART 5
- go to libra
- close magic
- open litter
- open kite
- close underpants
- look at seagull
- open temperature
- use thrill
- pull gear
(end of part 5)

END OF THE GAME