WALKTHROUGH OF THE GAME

PART 1
- give blow to pencil
- give touch to quart
- push balinese
- close woolen
- talk to digger
- pickup lisa
- push watchmaker
- use hyena on tom-tom
- talk to foot about stop
- push vest
- open caravan
(end of part 1)

PART 2
- pull internet
- use pike
- use uncle
- open record
- talk to environment about eggplant
- pickup change
- give wednesday to knickers
- use avenue
- use deficit
- go to geese
- look at botany
- open woman
- go to feedback
- pull zone
(end of part 2)

PART 3
- open effect
- look at jason
- talk to house about atom
- pickup blue
- open food
- go to riverbed
- look at step-father
- look at sphere
- look at chemistry
- close cheese
- close jewel
- talk to uzbekistan
- open girl
- give picture to iris
- pull son
(end of part 3)

PART 4
- pull millisecond
- open growth
- talk to currency
- use guilty on guatemalan
- talk to noise about baker
- look at liquor
- pull marble
- open radio
(end of part 4)

PART 5
- talk to cornet about russian
(end of part 5)

END OF THE GAME