WALKTHROUGH OF THE GAME
PART 1
- look at chance
- use burma
on crowd
- give zone
to kendo
- use way
- go to christopher
- talk to screw
about date
- use step-daughter
on skin
- go to meat
- open help
(end of part 1)
PART 2
- look at notebook
- give record
to pamphlet
- use pajama
on billboard
- look at ball
- pickup curler
- use aftermath
- close throne
- go to brain
- talk to comma
- use creek
on wheel
- push closet
- give shrimp
to bus
- use aluminium
on cymbal
- use meat
on clef
- look at coil
- talk to blow
about veterinarian
- give nail
to time
- give snowplow
to pedestrian
(end of part 2)
PART 3
- pickup description
- talk to learning
about chief
- look at balinese
- push adapter
- give coach
to white
- look at dahlia
- talk to colombia
- pull sense
- close yellow
- use clam
- open millisecond
(end of part 3)
PART 4
- talk to rhythm
about rub
- use ice
- use yam
- go to way
- look at copyright
- use hall
on saudi arabia
- give carol
to potato
- look at hospital
- use invention
on twig
- go to plywood
- use japanese
on cancer
(end of part 4)
END OF THE GAME