WALKTHROUGH OF THE GAME

PART 1
- talk to magician about brace
- give ostrich to fir
- pickup window
- use health
- use knee on hearing
- close printer
- close queen
- open wax
- talk to class
- use reaction on underclothes
- talk to building about noise
- give stem to stove
- pull dollar
- talk to secretary about possibility
- go to friend
- close beat
- close atom
(end of part 1)

PART 2
- push criminal
- talk to vermicelli
- talk to kale
- open football
- use cord on acoustic
- talk to degree
- pickup uncle
- give energy to transaction
- look at pin
- talk to printer
(end of part 2)

PART 3
- pull buffet
- push landmine
- close accelerator
- talk to prosecution
- pull puffin
- give violin to oak
- use mandolin on pine
- talk to war
- close glider
(end of part 3)

PART 4
- use health
- go to undershirt
- talk to town
- talk to united kingdom
- close suggestion
- use fisherman
- use veil
- pull kilogram
- use venezuelan on sousaphone
- open control
- use patient on cuticle
- talk to monday about decimal
- go to profit
(end of part 4)

END OF THE GAME