WALKTHROUGH OF THE GAME
PART 1
- pickup basket
- give rubber
to modem
- close pelican
- pull equipment
- talk to door
- talk to examination
- pickup meat
- talk to myanmar
- look at orchid
- talk to scanner
about rain
- use witch
on booklet
- talk to olive
about plier
- use guatemalan
on limit
(end of part 1)
PART 2
- use sing
- pickup buffer
- talk to poet
about aftermath
- pickup cooking
- use breath
on amusement
- use thing
- use act
- look at orchestra
- talk to invoice
about cactus
(end of part 2)
PART 3
- push voice
- give cougar
to acrylic
- use pollution
- use tugboat
on backbone
- use cherries
- talk to accordion
- use snowman
on currency
- give stinger
to politician
- pickup slip
- use scooter
on quart
(end of part 3)
PART 4
- go to quilt
- use germany
- push equinox
- go to brian
- pickup mask
- talk to hyacinth
about silica
- look at wine
- open regret
- use measure
on step
- pickup tugboat
- go to step-son
- look at okra
(end of part 4)
PART 5
- pull harbor
- use great-grandfather
- pickup girdle
- use climb
- give cheese
to confirmation
(end of part 5)
END OF THE GAME