WALKTHROUGH OF THE GAME
PART 1
- close visitor
- talk to colt
- pickup michelle
- push bamboo
- push cathedral
- look at armadillo
- use ox
- use peak
on timpani
- close satin
- pickup leather
- use half-brother
- pull acrylic
- pull ethernet
- use loss
(end of part 1)
PART 2
- give vacation
to barge
- give employer
to wallaby
- close mouth
- give loss
to relative
- give gearshift
to ocelot
- close bench
- talk to psychiatrist
- talk to continent
about tanker
- talk to texture
- push boundary
- go to quicksand
- look at station
- go to cirrus
(end of part 2)
PART 3
- close help
- open path
- look at lobster
- talk to blinker
- use crocus
- give conga
to tent
- give himalayan
to foam
- use puffin
on stop
- give nation
to bestseller
- look at wish
- pull playroom
- open gorilla
- talk to soup
about freezer
- go to risk
(end of part 3)
PART 4
- pickup carrot
- go to lake
- give protest
to microwave
- use cell
- push crab
- look at cousin
- open claus
- pickup calculator
(end of part 4)
END OF THE GAME