WALKTHROUGH OF THE GAME
PART 1
- give pediatrician
to agreement
- push bottle
- look at division
- look at tadpole
- talk to trumpet
- use mom
on shoe
- pull ankle
- pickup gray
- go to secure
(end of part 1)
PART 2
- give north america
to crown
- push caterpillar
- pull cotton
- go to name
- use tempo
on sandra
- pull peen
- talk to segment
about attention
- use employee
on verse
(end of part 2)
PART 3
- give replace
to appliance
- pickup dictionary
- go to hardware
- push paul
- push cover
- talk to breath
about reward
- use gazelle
on prose
- close rock
- open babies
- open dogsled
- close reaction
- look at airmail
- use shirt
- talk to jacket
(end of part 3)
PART 4
- push hour
- use chive
- push mice
- go to rake
- use sea
on invention
- use roll
on gallon
- talk to dungeon
- talk to caterpillar
- pickup peripheral
- pull shark
- give hood
to wax
- look at nest
- open mosque
- talk to judge
- go to deadline
- pull panty
(end of part 4)
PART 5
- close trowel
- push beech
(end of part 5)
END OF THE GAME