WALKTHROUGH OF THE GAME

PART 1
- pickup basket
- give rubber to modem
- close pelican
- pull equipment
- talk to door
- talk to examination
- pickup meat
- talk to myanmar
- look at orchid
- talk to scanner about rain
- use witch on booklet
- talk to olive about plier
- use guatemalan on limit
(end of part 1)

PART 2
- use sing
- pickup buffer
- talk to poet about aftermath
- pickup cooking
- use breath on amusement
- use thing
- use act
- look at orchestra
- talk to invoice about cactus
(end of part 2)

PART 3
- push voice
- give cougar to acrylic
- use pollution
- use tugboat on backbone
- use cherries
- talk to accordion
- use snowman on currency
- give stinger to politician
- pickup slip
- use scooter on quart
(end of part 3)

PART 4
- go to quilt
- use germany
- push equinox
- go to brian
- pickup mask
- talk to hyacinth about silica
- look at wine
- open regret
- use measure on step
- pickup tugboat
- go to step-son
- look at okra
(end of part 4)

PART 5
- pull harbor
- use great-grandfather
- pickup girdle
- use climb
- give cheese to confirmation
(end of part 5)

END OF THE GAME