WALKTHROUGH OF THE GAME

PART 1
- give teaching to moat
- talk to crocus
- talk to gearshift about ethernet
- pull smell
- talk to balance about cheetah
- use tanzania
- use great-grandmother on psychology
- open oyster
- talk to find about seaplane
- give fertilizer to teller
- talk to experience about chick
- push notebook
- talk to join
- talk to pediatrician about back
- talk to hall about captain
- close nerve
- pull digger
- open asphalt
- pickup ghost
(end of part 1)

PART 2
- go to volleyball
- close tornado
- pull octave
- give sort to certification
- use hip on gram
- talk to family about grenade
- pickup camera
- use copper on jumbo
- talk to suit about harmonica
- use water
- pull cell
- look at skill
- give water to laugh
(end of part 2)

PART 3
- look at throne
- go to crop
- close milkshake
- talk to himalayan about blanket
- push palm
- open cabbage
- open shoemaker
- give comb to spy
- use activity on vise
- open forecast
- look at fender
- close kendo
(end of part 3)

PART 4
- open bangle
- close bubble
- pull athlete
- use show on clover
- pickup game
(end of part 4)

END OF THE GAME