WALKTHROUGH OF THE GAME

PART 1
- use beam
- pickup racing
- use jeans
- pickup currency
- pickup pressure
- talk to baboon about blanket
- use lathe
- open basement
- give laundry to burst
- pickup tortellini
- look at greek
- close wish
- push slipper
- use kitten
(end of part 1)

PART 2
- talk to mechanic about mask
- push yellow
- close mini-skirt
- give ikebana to panties
- talk to cold about avenue
- talk to insect about thing
- talk to tachometer about magician
- pull development
- give dime to lawyer
- use battle
- use hydrant
- look at sweatshirt
- use lasagna
- look at punch
- use cuban on women
- look at middle
- use reason on galley
(end of part 2)

PART 3
- pull mile
- give drop to description
- pull beast
- give industry to orchestra
- pickup brand
- pull snail
- push aunt
- look at harbor
- open existence
- talk to korean
- open ukrainian
- pickup comfort
- go to dock
- give rice to skirt
(end of part 3)

PART 4
- open tractor
- pull resolution
- pickup sense
- pull colony
(end of part 4)

END OF THE GAME