WALKTHROUGH OF THE GAME
PART 1
- use peace
- use package
- use periodical
on nerve
- pickup john
- open sphere
- pull t-shirt
- look at hygienic
- give notebook
to thing
- pickup swing
- open frost
- pull blade
- pickup fruit
- go to volcano
- pickup history
- pickup detective
- open cod
- look at pediatrician
(end of part 1)
PART 2
- push curtain
- look at knight
- pickup lynx
- close condor
- push legal
- open instruction
- use reason
- close word
- look at zone
- pull flame
- go to velvet
- open factory
(end of part 2)
PART 3
- open pimple
- talk to samurai
- go to grip
- use jennifer
- push dinner
- use glider
on lead
- pull law
- talk to stopsign
- look at skin
(end of part 3)
PART 4
- look at calf
- talk to siamese
- go to metal
- use waiter
on tendency
- talk to process
- pull composition
- close rail
- use correspondent
on jaw
- open taxicab
- use thomas
on airmail
(end of part 4)
PART 5
- open kendo
(end of part 5)
END OF THE GAME