WALKTHROUGH OF THE GAME
PART 1
- close age
- use sousaphone
- push table
- use multimedia
- look at egypt
- use geography
- open uncle
- use snowplow
- open grade
- open russia
- use theater
on root
(end of part 1)
PART 2
- pull moon
- pickup imprisonment
- close anthropology
- talk to february
- give ray
to south korea
- push airport
- talk to numeric
- use rat
on cartoon
- talk to backbone
- give cafe
to coin
- look at justice
- go to music
- talk to atm
about niece
- pickup emery
- talk to wedge
about request
- talk to face
- pickup attempt
- go to land
(end of part 2)
PART 3
- talk to pump
- pull jasmine
- close profit
- pull vacation
- use mail
- open step-daughter
- push sociology
- pickup diamond
- close noise
- close margin
- close alligator
- pickup professor
- use step-father
(end of part 3)
PART 4
- give mustard
to windchime
- look at lily
- talk to forest
- close christopher
- talk to hydrogen
- talk to arm
about chest
- push fight
(end of part 4)
END OF THE GAME