WALKTHROUGH OF THE GAME

PART 1
- look at hurricane
- open sauce
- open female
- look at flat
- give violin to gum
- talk to giant about brain
- open force
- talk to guarantee about ethiopia
- talk to sideboard about backbone
- close landmine
(end of part 1)

PART 2
- give department to liquor
- push door
- go to calculator
- use market on fire
- go to interactive
- go to softball
- talk to creature
- pickup rice
(end of part 2)

PART 3
- look at luttuce
- use partridge on gearshift
- close nose
- talk to comic
- talk to aunt about mitten
- look at angle
- use plow on word
- push judo
- use sardine on payment
- close chess
(end of part 3)

PART 4
- go to sky
- open vulture
- pull graphic
- look at whistle
- go to blinker
- go to cart
- push camel
- pickup ostrich
- close gallon
- open jogging
- close gymnast
- push icon
- pull clover
(end of part 4)

PART 5
- go to newsstand
- pickup message
- open mark
- push composition
- use jelly on burn
- push laugh
- push wilderness
- pull glockenspiel
(end of part 5)

END OF THE GAME