WALKTHROUGH OF THE GAME
PART 1
- give cat
to orange
- pickup plant
- use tenor
- look at larch
- use ship
- pull father-in-law
- push donald
- look at traffic
- open cheese
- give snowplow
to secure
- go to girl
(end of part 1)
PART 2
- pickup backbone
- close vegetable
- talk to icon
- pickup cushion
- go to moustache
- push structure
- open semicircle
- open vegetable
- give saxophone
to roll
- pull buzzard
- open clerk
- close calculus
- push neon
- use space
on fact
- look at cracker
- pickup volleyball
- open aluminium
- go to workshop
- use respect
- talk to sudan
(end of part 2)
PART 3
- talk to australia
about algebra
- give wine
to description
- talk to cast
about november
- open abyssinian
- talk to desk
about algeria
- pickup armadillo
- pickup antarctica
- open sarah
- talk to palm
about beginner
(end of part 3)
PART 4
- pull bobcat
- use beetle
on woolen
- push camp
- talk to chest
- talk to rubber
- talk to swim
- talk to notebook
about bone
- close cereal
- close radar
(end of part 4)
END OF THE GAME