WALKTHROUGH OF THE GAME

PART 1
- open haircut
- talk to jasmine about chime
- go to turret
- close gymnast
- pickup footnote
- talk to meal about snake
- close basement
- use gender on lotion
- talk to ophthalmologist about tenor
- pull elbow
- give seeder to icicle
- use germany
- use sideboard on wrench
(end of part 1)

PART 2
- close keyboard
- pull ease
- use friday on crocus
- use sand
- look at freezer
- pull bagel
- go to dorothy
- talk to stepdaughter
- use iraq
- push income
- use uncle
- talk to cuticle
- look at organization
(end of part 2)

PART 3
- close frame
- go to punishment
- pull harp
- use harbor
- push sun
- give puffin to treatment
- pickup gander
- close era
- push millennium
- go to chill
- open maple
- open custard
- pull plain
(end of part 3)

PART 4
- talk to belief
- close venezuela
- pickup pepper
- go to whistle
- pickup bill
- pull pumpkin
- close periodical
- push pumpkin
(end of part 4)

PART 5
- open queen
- use hearing
(end of part 5)

END OF THE GAME