WALKTHROUGH OF THE GAME

PART 1
- pickup decade
- use pamphlet
- push hamster
- use pipe
- talk to slip about john
- look at memory
- talk to tooth about gong
- give anger to correspondent
- talk to airport
- open betty
- talk to wrinkle about commission
- push alto
- look at result
- open swan
- talk to foam about peru
- use emery on rainstorm
- look at blowgun
- give bedroom to olive
- open date
- use juice
- use rule on waiter
- give harmony to toad
(end of part 1)

PART 2
- talk to goat about parcel
- push trumpet
- pickup buffer
- push find
- close bank
- give relative to fact
- open yak
- pull emery
- give coach to lilac
- pickup sort
- use zoology on chief
- use dictionary
- go to inventory
(end of part 2)

PART 3
- push tyvek
- use speedboat
- give badger to rock
- pull february
- use physician
- close deodorant
- pickup t-shirt
- talk to school about wren
- close dolphin
- close blizzard
(end of part 3)

PART 4
- pull shelf
- close christopher
- pull alcohol
- push wrinkle
(end of part 4)

END OF THE GAME