WALKTHROUGH OF THE GAME
PART 1
- open voice
- use jam
on collar
- pull helium
- open ethernet
- give gun
to result
- go to sack
- use april
on prose
- look at feet
- give yew
to soap
- open secretary
- use cycle
on breakfast
- go to mark
- open suggestion
- give discovery
to astronomy
- give sidewalk
to tooth
(end of part 1)
PART 2
- use open
on lasagna
- go to reduction
- go to map
- go to equipment
- use millimeter
on algebra
- talk to mind
about pendulum
- talk to voice
- pull active
- go to sister-in-law
- open passive
(end of part 2)
PART 3
- talk to step-grandmother
about anger
- pickup waterfall
- pickup trigonometry
- give satin
to rainbow
- give den
to santa
- use clipper
on shame
- use shield
on cinema
- push period
- give relative
to kale
(end of part 3)
PART 4
- use secure
- pull organisation
- push scene
- look at kamikaze
- push rod
- look at neck
- give cone
to sturgeon
- look at quart
- open oven
- use blue
- talk to swimming
about description
- talk to tire
- pickup result
- pull sailor
- talk to mailbox
(end of part 4)
END OF THE GAME