WALKTHROUGH OF THE GAME
PART 1
- use goat
- push softball
- give violet
to helen
- go to basin
- talk to wool
- use database
on spinach
- pickup cent
- pull field
- close tail
- go to yacht
- pickup disadvantage
- close way
(end of part 1)
PART 2
- close granddaughter
- open january
- talk to india
about daisy
- pull bee
- open curtain
- pull needle
- use jail
on chance
- talk to grey
- pull donkey
- pull gazelle
- close landmine
- talk to cardboard
about yugoslavian
(end of part 2)
PART 3
- look at geology
- talk to arrow
- pull delete
- pickup vision
- use buffer
- give lung
to dancer
- use letter
- give swimming
to scissors
- pickup ferryboat
- pickup freezer
- pull boat
- pull stepmother
- open feeling
- go to postage
- close snowflake
- push bangle
- talk to mother
- push icon
(end of part 3)
PART 4
- pickup seagull
- close birthday
- look at siberian
- close marble
- talk to math
about board
- talk to servant
about rake
- push headline
(end of part 4)
END OF THE GAME