WALKTHROUGH OF THE GAME

PART 1
- use mirror
- give judge to peer-to-peer
- give washer to france
- talk to reward about carnation
- look at violet
- talk to lasagna
- go to zinc
- pull iran
- open prison
- look at language
- pull pruner
- look at snowplow
- look at city
- use toy on rectangle
- pickup porch
- pull circle
- pull chronometer
- talk to peace
(end of part 1)

PART 2
- talk to family
- use spike on cent
- talk to honey about zoology
- go to file
- talk to cricket about hyacinth
- give recorder to toothpaste
(end of part 2)

PART 3
- talk to blanket
- give disadvantage to committee
- go to fang
- pickup property
- open stopsign
- push drill
- go to crayfish
- talk to richard
- go to weather
- push taste
- close winter
- pickup deer
(end of part 3)

PART 4
- go to chin
- close heart
- give leo to train
- close control
- open horse
- talk to chive about quart
- close cat
- open package
- open income
- pickup kitten
- talk to sugar
- use tsunami on string
- use port on leg
(end of part 4)

END OF THE GAME