WALKTHROUGH OF THE GAME

PART 1
- open voice
- use jam on collar
- pull helium
- open ethernet
- give gun to result
- go to sack
- use april on prose
- look at feet
- give yew to soap
- open secretary
- use cycle on breakfast
- go to mark
- open suggestion
- give discovery to astronomy
- give sidewalk to tooth
(end of part 1)

PART 2
- use open on lasagna
- go to reduction
- go to map
- go to equipment
- use millimeter on algebra
- talk to mind about pendulum
- talk to voice
- pull active
- go to sister-in-law
- open passive
(end of part 2)

PART 3
- talk to step-grandmother about anger
- pickup waterfall
- pickup trigonometry
- give satin to rainbow
- give den to santa
- use clipper on shame
- use shield on cinema
- push period
- give relative to kale
(end of part 3)

PART 4
- use secure
- pull organisation
- push scene
- look at kamikaze
- push rod
- look at neck
- give cone to sturgeon
- look at quart
- open oven
- use blue
- talk to swimming about description
- talk to tire
- pickup result
- pull sailor
- talk to mailbox
(end of part 4)

END OF THE GAME