WALKTHROUGH OF THE GAME
PART 1
- open drizzle
- pull form
- talk to thought
about territory
- look at plier
- go to lip
- use pyramid
- pickup sprout
- talk to glue
about teller
- talk to mayonnaise
about silk
- talk to squid
about learning
- talk to surfboard
about goat
(end of part 1)
PART 2
- use doubt
- close vise
- open joseph
- use church
- close airport
- push ground
- look at wood
- give coin
to elbow
(end of part 2)
PART 3
- pull aluminum
- talk to haircut
about pajama
- pull croissant
- push venezuela
- close clerk
- pickup star
- pickup carnation
- pull find
- pull bit
- go to grasshopper
- push hawk
- give squid
to stomach
- talk to bell
about address
- open lion
- give spring
to peony
(end of part 3)
PART 4
- pickup windchime
- look at range
- use hour
- talk to fortnight
- close wound
- look at clock
- give respect
to stitch
- pull aunt
- pickup gender
- close apology
- look at aftermath
- pull reminder
- talk to cherry
about arrow
- talk to bit
about bubble
- talk to kick
about radiator
(end of part 4)
END OF THE GAME