WALKTHROUGH OF THE GAME
PART 1
- talk to deficit
about timer
- push handsaw
- look at soda
- open anger
- use quotation
on meal
- push knife
- pickup sharon
- talk to blinker
- open vessel
- open cracker
- look at buzzard
- go to meat
- pickup friction
(end of part 1)
PART 2
- look at goose
- pickup boot
- look at salt
- pickup attention
- use manicure
- give marble
to building
- push firewall
- go to jury
- go to apparel
- pickup grasshopper
- push siberian
- go to thumb
- look at pillow
- push quill
(end of part 2)
PART 3
- talk to daniel
- push ship
- talk to halibut
- talk to gate
- give experience
to climb
- push newsstand
- pickup ghana
- give drain
to unit
- go to thistle
- push trunk
- use butter
on drug
- talk to samurai
(end of part 3)
PART 4
- close chive
- pickup hall
- talk to chocolate
- open motorcycle
- talk to step-uncle
- pull shoemaker
- pull professor
- look at pain
- give ruth
to mascara
- give edward
to bakery
(end of part 4)
END OF THE GAME