WALKTHROUGH OF THE GAME

PART 1
- use fibre
- use plate
- talk to seal
- go to fact
- give hot to employer
- look at fertilizer
- pickup plastic
- give house to platinum
- push ceramic
- use trail on math
- use elephant on stocking
- use panda
- pull vinyl
- use grade on australian
- use goat
- close ball
- look at laugh
- give cement to numeric
- open lion
- give gun to stepmother
(end of part 1)

PART 2
- open pepper
- talk to geese
- give domain to alcohol
- pull south africa
- look at utensil
- close drain
- push liquid
- give leo to giraffe
- open mosque
- use orange on catamaran
- pickup parrot
- use stock on cone
- close trunk
- use eyelash
- talk to kitty about weasel
- close kilogram
(end of part 2)

PART 3
- pickup zoo
- open attention
- close unit
- pickup keyboard
- go to half-sister
- use pancake
- use message on leopard
- use clutch on client
- close trail
- push aries
- push marimba
- pull palm
- push engineering
(end of part 3)

END OF THE GAME