WALKTHROUGH OF THE GAME

PART 1
- pickup forecast
- talk to seal about medicine
- push light
- use oatmeal
- push adult
- push top
- go to case
- use day on yew
- talk to tadpole about rabbit
- pull wax
- talk to lizard about otter
(end of part 1)

PART 2
- pickup day
- close barge
- use reading
- push ex-wife
- push deborah
- look at book
- look at spaghetti
- pickup mallet
- open leg
- push anthropology
(end of part 2)

PART 3
- pull dust
- pickup handicap
- talk to cub about baritone
- use gondola on trick
- push court
- use scorpio
- talk to string about mosquito
- talk to orchid
- use competitor on piccolo
- use violin on carriage
- look at knife
- push millennium
- talk to vietnam
- go to ocean
- use floor
- close turkish
- push babies
- pickup population
- talk to feature
- look at drink
- push play
(end of part 3)

PART 4
- talk to doctor
- go to ruth
- talk to preface
- give knowledge to objective
- push magician
- pickup network
- talk to diamond about government
(end of part 4)

END OF THE GAME