WALKTHROUGH OF THE GAME
PART 1
- give teaching
to moat
- talk to crocus
- talk to gearshift
about ethernet
- pull smell
- talk to balance
about cheetah
- use tanzania
- use great-grandmother
on psychology
- open oyster
- talk to find
about seaplane
- give fertilizer
to teller
- talk to experience
about chick
- push notebook
- talk to join
- talk to pediatrician
about back
- talk to hall
about captain
- close nerve
- pull digger
- open asphalt
- pickup ghost
(end of part 1)
PART 2
- go to volleyball
- close tornado
- pull octave
- give sort
to certification
- use hip
on gram
- talk to family
about grenade
- pickup camera
- use copper
on jumbo
- talk to suit
about harmonica
- use water
- pull cell
- look at skill
- give water
to laugh
(end of part 2)
PART 3
- look at throne
- go to crop
- close milkshake
- talk to himalayan
about blanket
- push palm
- open cabbage
- open shoemaker
- give comb
to spy
- use activity
on vise
- open forecast
- look at fender
- close kendo
(end of part 3)
PART 4
- open bangle
- close bubble
- pull athlete
- use show
on clover
- pickup game
(end of part 4)
END OF THE GAME