WALKTHROUGH OF THE GAME
PART 1
- use spaghetti
- give bay
to toe
- pickup mattock
- talk to brochure
- use pumpkin
- talk to ornament
about jail
- pull brochure
- talk to january
about jail
- open angora
- push steel
- push alligator
- talk to stone
about ox
(end of part 1)
PART 2
- push brian
- give tail
to sundial
- look at jury
- push cloth
- talk to riddle
about snowflake
- go to south america
(end of part 2)
PART 3
- look at health
- pull airplane
- open lily
- push minister
- pull respect
- push nut
- go to bee
- push difference
- give address
to population
- go to lawyer
- look at tuba
- open vacuum
- open invention
- pull angora
- look at sampan
- open foam
- open hole
- pull quicksand
(end of part 3)
PART 4
- use railway
on snowman
- pull euphonium
- close david
- close coin
- give pig
to paint
- pull mercury
- talk to airship
- use school
- give aries
to barometer
- give twig
to pie
- go to font
- close illegal
- pickup odometer
(end of part 4)
END OF THE GAME