WALKTHROUGH OF THE GAME
PART 1
- open fragrance
- use dragon
- use engineering
- talk to lycra
- close vacuum
- use quality
- talk to tadpole
- open factory
- talk to bengal
- give college
to hen
- give sideboard
to guarantee
- close latency
- look at windshield
- go to coke
- use window
on charles
- use nose
on iris
- push shop
- close tablecloth
(end of part 1)
PART 2
- look at bee
- talk to distributor
about hygienic
- give macrame
to jason
- go to imprisonment
- use perch
on rhythm
- push thunder
- talk to ladybug
about shape
- close mustard
- pickup intestine
- push manx
- give software
to pyramid
- open cucumber
- close cherry
(end of part 2)
PART 3
- talk to arch
- give secretary
to giant
- close ton
- use alarm
on revolver
- look at armchair
- open puffin
- pickup top
- go to body
- give sampan
to january
- use thursday
on gymnast
- open clock
(end of part 3)
PART 4
- close dragonfly
- pull child
- talk to patio
- talk to moat
- give archer
to oval
- pickup need
- pull shell
(end of part 4)
END OF THE GAME