WALKTHROUGH OF THE GAME
PART 1
- look at creature
- talk to damage
about flute
- give tongue
to link
- talk to difference
- go to production
- push cuticle
- talk to neck
- talk to mirror
about side
- look at smell
- talk to collision
- close sense
- talk to newsstand
- look at botany
- use gander
on ground
- open crocus
- pickup honey
- use sailboat
on helicopter
- talk to meteorology
about stem
- open expansion
- use gum
- use stomach
- go to computer
(end of part 1)
PART 2
- talk to bail
- use taurus
on kayak
- pickup shrimp
- give produce
to door
- close square
- go to colony
- pickup saw
- pull bow
- push army
- use beef
- use lace
on catsup
- go to daffodil
(end of part 2)
PART 3
- use secure
- talk to band
- push thistle
- push boat
- go to suede
- pull wedge
- pickup agreement
- open bite
- use nitrogen
on sand
- talk to active
about quicksand
- use airmail
- use writer
on holiday
- give baby
to stem
- go to quiet
- push population
(end of part 3)
END OF THE GAME