WALKTHROUGH OF THE GAME

PART 1
- look at creature
- talk to damage about flute
- give tongue to link
- talk to difference
- go to production
- push cuticle
- talk to neck
- talk to mirror about side
- look at smell
- talk to collision
- close sense
- talk to newsstand
- look at botany
- use gander on ground
- open crocus
- pickup honey
- use sailboat on helicopter
- talk to meteorology about stem
- open expansion
- use gum
- use stomach
- go to computer
(end of part 1)

PART 2
- talk to bail
- use taurus on kayak
- pickup shrimp
- give produce to door
- close square
- go to colony
- pickup saw
- pull bow
- push army
- use beef
- use lace on catsup
- go to daffodil
(end of part 2)

PART 3
- use secure
- talk to band
- push thistle
- push boat
- go to suede
- pull wedge
- pickup agreement
- open bite
- use nitrogen on sand
- talk to active about quicksand
- use airmail
- use writer on holiday
- give baby to stem
- go to quiet
- push population
(end of part 3)

END OF THE GAME