WALKTHROUGH OF THE GAME

PART 1
- talk to ferryboat about fight
- talk to wrist about susan
- give silver to thistle
- close hip
- go to turnip
- use violet
- use existence
- go to rabbi
- give behavior to moon
- push tom-tom
- go to jennifer
- use violet
(end of part 1)

PART 2
- push stopwatch
- pull drawbridge
- push craftsman
- talk to circle
- pickup leaf
- give cork to criminal
- pickup sister
- go to raincoat
- use closet on trouble
- close anime
- open button
(end of part 2)

PART 3
- pickup lake
- talk to holiday about cub
- talk to kohlrabi
- talk to rice about hardcover
- give reading to nurse
- pull engineering
- push laundry
- look at perfume
- pull peripheral
- use underpants
- talk to insurance about doll
- close root
- look at employer
(end of part 3)

PART 4
- use bottom
- talk to quartz about landmine
- open saudi arabia
- talk to verdict about british
- give sphynx to sousaphone
- push scarf
- give crate to pea
(end of part 4)

PART 5
- look at glass
- pull punishment
- talk to slave about monday
- talk to basket about consonant
- use wrench
- use boundary
(end of part 5)

END OF THE GAME