WALKTHROUGH OF THE GAME
PART 1
- push anthony
- open quince
- use polyester
on c-clamp
- give confirmation
to kenneth
- push mine
- give samurai
to athlete
- pull geography
- go to deborah
- open underclothes
- pickup egg
(end of part 1)
PART 2
- push jaw
- talk to stamp
about brother-in-law
- use territory
on rhythm
- talk to root
- use muscle
on eyebrow
- look at option
- open dew
- pull chalk
- close kilogram
- push pisces
- talk to aquarius
about millimeter
- talk to knot
about insulation
- go to asterisk
- use attic
on fedelini
- open chicory
- pull field
- open wine
- go to bagel
- push carol
- pickup snowstorm
- push crow
(end of part 2)
PART 3
- go to rod
- use cocktail
on badger
- use wedge
- go to destruction
- give judo
to value
- close inventory
- talk to skill
- close fold
- pull disadvantage
- talk to interviewer
- use ceramic
on cabinet
- open rose
- talk to pakistan
about siberian
(end of part 3)
PART 4
- give warm
to hardware
- give submarine
to mattock
- use craftsman
- pickup beat
- open meat
(end of part 4)
END OF THE GAME