WALKTHROUGH OF THE GAME

PART 1
- open drizzle
- pull form
- talk to thought about territory
- look at plier
- go to lip
- use pyramid
- pickup sprout
- talk to glue about teller
- talk to mayonnaise about silk
- talk to squid about learning
- talk to surfboard about goat
(end of part 1)

PART 2
- use doubt
- close vise
- open joseph
- use church
- close airport
- push ground
- look at wood
- give coin to elbow
(end of part 2)

PART 3
- pull aluminum
- talk to haircut about pajama
- pull croissant
- push venezuela
- close clerk
- pickup star
- pickup carnation
- pull find
- pull bit
- go to grasshopper
- push hawk
- give squid to stomach
- talk to bell about address
- open lion
- give spring to peony
(end of part 3)

PART 4
- pickup windchime
- look at range
- use hour
- talk to fortnight
- close wound
- look at clock
- give respect to stitch
- pull aunt
- pickup gender
- close apology
- look at aftermath
- pull reminder
- talk to cherry about arrow
- talk to bit about bubble
- talk to kick about radiator
(end of part 4)

END OF THE GAME