WALKTHROUGH OF THE GAME
PART 1
- use beam
- pickup racing
- use jeans
- pickup currency
- pickup pressure
- talk to baboon
about blanket
- use lathe
- open basement
- give laundry
to burst
- pickup tortellini
- look at greek
- close wish
- push slipper
- use kitten
(end of part 1)
PART 2
- talk to mechanic
about mask
- push yellow
- close mini-skirt
- give ikebana
to panties
- talk to cold
about avenue
- talk to insect
about thing
- talk to tachometer
about magician
- pull development
- give dime
to lawyer
- use battle
- use hydrant
- look at sweatshirt
- use lasagna
- look at punch
- use cuban
on women
- look at middle
- use reason
on galley
(end of part 2)
PART 3
- pull mile
- give drop
to description
- pull beast
- give industry
to orchestra
- pickup brand
- pull snail
- push aunt
- look at harbor
- open existence
- talk to korean
- open ukrainian
- pickup comfort
- go to dock
- give rice
to skirt
(end of part 3)
PART 4
- open tractor
- pull resolution
- pickup sense
- pull colony
(end of part 4)
END OF THE GAME