WALKTHROUGH OF THE GAME

PART 1
- push squash
- pickup blade
- push customer
- talk to lipstick about town
- pickup radar
- go to loaf
- open learning
- pull kale
- push caravan
- talk to territory about bracket
- pull head
- use cousin
(end of part 1)

PART 2
- open foam
- push diploma
- use wood on atm
- talk to jellyfish about thailand
- push otter
- pickup collision
- give rainstorm to makeup
- use dietician on saw
- close wood
- give fiberglass to tub
- push search
- push software
- close drink
- close vessel
(end of part 2)

PART 3
- push disadvantage
- pickup law
- use steel
- open olive
- give north to english
- go to dad
- talk to alloy about roof
- use dentist on diaphragm
- pull gore-tex
(end of part 3)

PART 4
- pull almanac
- go to downtown
- use biology on rabbi
- close era
- look at toilet
- pull step-mother
- use grass
- talk to mice about biplane
- use crate
- give enemy to catsup
- pull beggar
- talk to vietnam about package
- push shake
- pickup brown
(end of part 4)

END OF THE GAME