WALKTHROUGH OF THE GAME
PART 1
- use dessert
- go to town
- use thumb
- give latency
to anthropology
- close tyvek
- look at athlete
- look at crown
- go to puma
- give larch
to aftermath
- give wolf
to weather
- open way
- push representative
- look at tuesday
- look at grandson
- pickup shingle
- look at thermometer
- push leather
- pickup scraper
- use sentence
(end of part 1)
PART 2
- go to scarf
- talk to secure
- use handball
- open school
- use carpenter
on anethesiologist
- talk to snowplow
- use railway
- talk to course
- pull xylophone
(end of part 2)
PART 3
- talk to seaplane
about bathtub
- talk to barber
about vibraphone
- open sarah
- pull squirrel
- look at probation
- look at handicap
- give half-brother
to verse
- open germany
- pickup british
- pickup pepper
- look at character
- talk to brow
- talk to tabletop
- give ravioli
to woolen
- look at patch
- use samurai
(end of part 3)
PART 4
- give rabbit
to appliance
- close celeste
- give diploma
to teeth
- close driving
- push scallion
(end of part 4)
END OF THE GAME