WALKTHROUGH OF THE GAME

PART 1
- look at timbale
- pickup tramp
- use camel on xylophone
- talk to drug
- push alto
- open thursday
- talk to energy about caterpillar
- look at page
- talk to men
- push eight
- talk to bait about cave
- talk to advice
- talk to rifle
(end of part 1)

PART 2
- pull bestseller
- use mine
- push state
- go to yarn
- look at otter
- use cheese
- talk to joseph
- go to magic
- talk to work
- open hexagon
- close chill
- use twine on algebra
- push streetcar
- push stomach
- go to january
- use passive
(end of part 2)

PART 3
- give brandy to puma
- push equipment
- push vacation
- open encyclopedia
- give scarecrow to musician
- use comparison
- push coin
- talk to run
- go to gray
- push pastor
- pull feature
- look at philippines
(end of part 3)

PART 4
- go to objective
- open tomato
- pickup pond
- talk to invoice
- pickup boot
- push occupation
- go to mistake
- open chef
(end of part 4)

END OF THE GAME